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Forums » General Roleplay » The Mystery of Moth Island

The Moth Demons (played by KansasVenomoth)

You are an explore in the present day world, hearing rumors about an uncharted island within the Bermuda Triangle that is home to the infamous 'Mothman'. Curious to look more into the rumors, you begin to read about various things regarding the island, what it is, where it is, and what's on it. Curiosity peaked, you decide to head out towards the island despite knowing what has happened to those who travel towards the Bermuda Triangle. After much struggling, you manage to make it to the island, meeting the son of the Ceropia clan's chief. Befriending the young moth, you travel around the island, learning more about the young moth, his clan, and the clans around them. Eventually, you learn of the young moth's desires; he wishes to travel to other parts of the world, he wants to see things no other moth has. Will you bring the moth back to the mainland and develop a stronger bond beyond just friendship? Or will you bring more trouble for the moth people?

Throughout the world, there are five large clans made entirely of moth demons. Each clan is unique in the fact that they can from a human like appearance to a large moth. Each clan is able to use a unique element. None of the clans are at war with each other, but small skirmishes do break out from time to time. Currently, the island is at peace. This is where the Moth Demons fled to after being driven away to humans. The moths are the cause of the many disappearances around the Bermuda Triangle.

Clan #1: Ceropia
This is the largest and most powerful clan. They are a fairly proud clan, and for good reason. They have never been defeated in battles for territories. They claim a large amount of the Moth Island. The Ceropia are capable of controlling fire. Their moth form is based off of the Hyalophora cecropia species.
Cecropia%2BMoth.jpg


Clan #2: Actius

The second largest and most notable of the clans. The Actius clan is a fairly calm, peaceful clan. They are well respected by the other four clans due to their refusal to battle. They often make homes far in the northern plains of the island. They can control water. Their moth form is based off of the Aticias luna species.
lunamoth2.jpg


Clan #3: Atlas

The smallest, yet third most powerful clan is the Atlas clan. They are the most feisty of the group and are often the most eager to battle, despite this, they often get along well with the other clans. The often make their home in the central plains and forests. Their moth form is based off of the Attacus atlas species. They can control earth.
atlas-moth-twin-cobras-2.jpg


Clan #4: Atropos

This is the weakest clan despite being based off the greater death hawk moth. They are a very mysterious as they rarely interact with anyone outside their own kind. They are by far the most intelligent of the five clans. They make their homes near the coastlines. They are based off of the Acherontia atropos species. They can control lightning.
Acherontia%20atropos.jpg


Clan #5: Chrysiridia

The youngest and most beautiful of the five clans. They often reside in the beautiful marshlands of the island. The clan takes great pride in their unique, beautiful appearances and often show off their unique appearance. They are generally peaceful moths, but will fight back if provoked. They are based off of the Chrysiridia rhipheus species. They can control poison.
mad_sunsetmoth_cc.jpg



On a cool, November morning. The son of the Ceropia Clan's chief was busy exploring the western edges of their territory. On the outside, he looked like your average teen, he had a curious smile on his face as he walked along the shorelines. He generally doesn't stray far from his father's village, but his curiosity got the better of him. He happily hummed as he went along, looking at the crystal clear blue water. The young moth longed to be to see what's across the ocean, though he was forbade by the island's rules. These rules were set in place by the chiefs of the island, a sort of agreement between the clan leaders. The young moth didn't have a care in the world as he continued exploring around the area.

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