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Manipulation -
Healing and life are not things considered to have anything to do with the death and pain of blood magic, but it is a powerful use. While healing can not take place anywhere, the Ritual of Regeneration can take someone from the brink of death to full health in a matter of hours, though it can not revive those that have passed that point. The ritual takes a good deal of energy to first create, demanding the use of a high level altar or high end blood orb. After being cast, the spell goes dormant unless needed. To reawaken the ritual, a minor sacrifice of blood is needed, powering it for an hour or longer, depending on potency. Healing will only take place where the ritual is located. The wounded must be within the circle of runes for it to have any use. Those bound to the blood network have minor access to the energy stored within to heal their bodies, like armor repairing itself to its original state. It does not, however, have the ability to create living tissue. At best, it can stop the bleeding and further damage from occurring.
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