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Faizal Najm al-Din (played anonymously)

While I was working yesterday on the specifics of a continuity I've been roleplaying in recently, I thought about a setting that could earn me either a lot of ire or perhaps some unexpected consequences.

On a low-magic, fantasy world set in a medieval era (due, in part, to popular demand among my friends), there are numerous civilizations that are semi-expies of real-life historical peoples. Each of these groups have their differences from their Earthly counterparts, but this is partly due to a conglomeration of technologies and socio-political structures from the 10th-15th centuries in each, along with combined elements of other cultures.

Here's where the 'taboos' come in: one of the parts of this extremely broad setting I want to hone in on is a region called 'Furrabia' (the name of which I may change at some later date, depending on its reception). It consists of two things, both of which I fear may end up getting me lynched by some very vocal people on the internet: 1) anthros (differing from the usual in only one miniscule way) in conflict with humans in a Grey-and-Gray-Morality situation; and 2) the focus on an Arabic-inspired culture involved in a war with a Crusader-inspired state in which both sides could be considered the same 'Grey' shade of morality (though I imagine it's subjective in a sense).

If anyone can work past these two things, they'd find what I hope is an enticing premise with lots of potential. There's room for four types of genres: the First Order is for players who like epic war dramas; the Second Order is for players who like traditional fantasy quests; the Third Order is for players who like espionage/assassination and intrigue; and the Fourth Order is for players who like magic and mystery. Would anyone find this concept interesting?
Kajri (played anonymously)

Furrabia invokes images of Furcadia pretty easily, and the Furrabian Nights (FuRN) section which is devoted to 18+ RP or if not that, then RP for anyone over 18 regardless of whether or not it is sexual.
Faizal Najm al-Din (played anonymously) Topic Starter

Kajri wrote:
Furrabia invokes images of Furcadia pretty easily, and the Furrabian Nights (FuRN) section which is devoted to 18+ RP or if not that, then RP for anyone over 18 regardless of whether or not it is sexual.
That's actually one of the fears I had, since this idea began around there. Originally, this was a guild I operated in Furrabia, though it didn't involve anything more than what you might find in Haven/Hawthorn (16+). I thought it would be interesting to bring in some 'fanon' lore regarding some of the main maps in Furcadia, but that may not be particularly interesting these days.

The second option I had for a name involved the founder of the region's first kingdoms/caliphates: Nasir I. Hence, 'Furrabia' might become 'Nasiria'. Would this be less evocative of those kinds of images?
Tate

It's not quite what you're looking for, and please don't take this as pushing your ideas away as 'well i have this so just shut up and go here!!!' or something, but I AM currently working on a south asian, south western asian RP setting that you might find enjoyment in. Be it 'on top of' your setting or as an alternate universe dealio for you. While I definitely do not follow furc's canon, this setting is open to anyone from any canon in a very vague manner, if that makes sense.

AKA I'd prefer people don't go and yammer on about ye olde england/other IRL places, but I'm not gonna fuss, as long as they're not being gross (asian fetishist or something).

Anyway, it's set vaguely along 16th century IRL stuff, but is definitely not based on actual places. Vague-AU-but-not-really dealio.

http://www.rprepository.com/g/Aram

Either way, I do hope yo see you there, if you choose to RP with us!

/4am sleepy Tate
Kajri (played anonymously)

Faizal Najm al-Din wrote:
Kajri wrote:
Furrabia invokes images of Furcadia pretty easily, and the Furrabian Nights (FuRN) section which is devoted to 18+ RP or if not that, then RP for anyone over 18 regardless of whether or not it is sexual.
That's actually one of the fears I had, since this idea began around there. Originally, this was a guild I operated in Furrabia, though it didn't involve anything more than what you might find in Haven/Hawthorn (16+). I thought it would be interesting to bring in some 'fanon' lore regarding some of the main maps in Furcadia, but that may not be particularly interesting these days.

The second option I had for a name involved the founder of the region's first kingdoms/caliphates: Nasir I. Hence, 'Furrabia' might become 'Nasiria'. Would this be less evocative of those kinds of images?

I definitely do like the sound of Nasiria!
Faizal Najm al-Din (played anonymously) Topic Starter

Tate wrote:
Anyway, it's set vaguely along 16th century IRL stuff, but is definitely not based on actual places. Vague-AU-but-not-really dealio.
At the moment, this setting is actually a part of a much larger one involving multiple cultures. Although initially semi-expies, they do 'evolve' into something of their own eventually; I'm not going for historical realism, so there's no room for 'nationalist' sympathies. The unique history, inspired by a game of Europa Universalis IV, helps! It certainly gives a lot of things to work with. The level of magic varies by time period as well, giving opportunities to both those who prefer magic and those who prefer little to none.

On the note of guilds, I treat this as more of a campaign setting; hence, players can either choose one of the 'points of interest' or just wing it. The rules, such as they are, aren't anything an average roleplayer probably hasn't heard before.

I would be happy to participate, by the way!
Kajri wrote:
I definitely do like the sound of Nasiria!
So do I! I've made the adjustments and am now working on several potential 'starting points' for players who like a little plot at the beginning. :)

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