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Forums » Looking for RP » The invokers (closed)

This Looking For RP topic is marked as closed, meaning it is no longer seeking new players.

<b>In the beginning of the war</b><br /><br />In the world of Zemos, the land of the Æther resides people with powers to awaken the land, invoking great golems to fight along side them. These people are hunted down for their powers and forced to create armies for the five kingdoms of Galdorian. A slim few have escaped into one of the 6 planes of Æther. Grados, the water plane of tranquility and beauty; A land frozen over with glaciers as hard as diamonds and as deadly as fire. Zerkan; The plane of darkness, a bountyful swamp of the dead, rotting foilage and bodies that roam around, consuming the souls o the living. Arkosa; The deep plane of fire and brimstone, a mountain valley rich with ore and treasures lost through time, only to be guarded by dragons and vile goblins of the realm. Rikana; The plane of light, The plane filled with clouds and porcelain, calciumnized riches. The very plane is exalted by holy spirits in the salt planes. Verdana, the plane of the tree, the forest linger with wild game that craves for flesh blood, only the brave survive there where the 'Beast' resides. Nullia, the plane of steel. The grass and life around the plane are made of the strongest and rarest materials, even the mightiest of warriors live there to train. The invokers either travel in bands or groups to strengthen and defend themselves from capture, training and harnessing their skills so they can crush the tyranny of the false king. The end is near for the Invokers as many are killed off during selections of juveniles that they suspect as invokers. Killing with cold blood and with no remorse. Pulling them from their families and ending their sparks of light with a. Single blow. A young new generation of invokers have come to the knowledge to the king, king Valsfort. He will do anything necessary to hunt and trap these invokers to support his wide army of soldiers to finally wipe this world of all other kingdoms that stand in his way. He is offering a seat at the side of his kingdom for any hunter that captures at least one invoker. May the hunt begin... May you actually survive the least of it all due to the brutality of these blood thirsty, bone crushing,berserker like soldiers that hold no resentment.They have no resent as they are criminals trying to clear their name, smug lunatics that just want power, or dishonoured knights that want their taste of the golden fame that belies on the platter in front of them. May the best win and the weak die...<br /><br /><b>The five kingdoms of Galdorian</b><br /><br /><br />The surfing members of the invoker classification go into hiding, banding with others to make it easier for them to live. To the south as all invokers know in the Nullia is the ruby golem of peace where the invokers are free of the kings hunters.<br /><br /><b>Rules</b><br />. only two characters per person<br />. you must have permission to kill off a character<br />. do not make the rp rely on you or revolve around you unless you consult me with a story ark.<br />. romance is allowed.<br />. abid by site rules.<br />. tell me when you cannot post or I'll forcefully remove you from the rp if you don't post for awhile.<br />. no arguing in the OOC.<br />.Play nice at times.<br />. If something gets too graphic, tone it down cause there is a younger audience on the site.<br />. And no changing the course of the story to something totally off topic.<br /><br /><b>Beggining</b><br />Any invokers that are in the rp will be gong through a selection process where they will try to escape cause being caught there means death. Dying this section your character may or may not die cause you are in a open concept plaza where there are many guards. You may start in the planes being hunted down or being hidden in the shadows of the castle. This rp will be very, very hard to do for story so its not good for weak rpers or ones that can't stay in a mideval kind of rp.<br />WIP<br /><br /><b>Golem restrictions</b><br />.They can't be too large or too heavy since they would be too op<br />.Weaknesses need to be listed down<br />.You may have up to three summons for now until you reach a higher stage.<br />.Golems of each type have a weakness to another element.<br />.Golems also have to be taller than six feet to be a golem.<br />.Golems also have to look like their element or match it<br />. Golems also got to match your affinity to an element.<br />CS For the invokers<br />name:<br /><br />Age:<br /><br />Gender:<br /><br />S.O:<br /><br />Race:(The races are like any fantasy kind of race)<br /><br />Mana affinity.:(Your plane alignment)<br /><br />Skill level:<br /><br />Invocations:(You must describe or have a picture for the golem that you can summon with all of their abilities.)<br /><br />Spells:(They must be mediocre, over powered spells will be refused.)<br /><br />Personality:<br /><br />Appearance(It can be anime or realistic or described.)<br /><br /><br />//////<br /><br />CS hunters or anything else<br /><br />Name:<br /><br />Age:<br /><br />Race:<br /><br />Gender:<br /><br />S.O:<br /><br />Weapons and gear:(Again, the weapon cannot be over powered. All abilities must be listed)<br /><br />Alliegience:Yes or no)<br /><br />Personality:<br /><br />Appearance:<br /><br />(Hunters may also be magic users.)<b

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