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All good points, Mross. Paying attention to other people is a surefire way to get them to want to RP with you. It's a standard sales tactic, too- if you compliment someone in a sincere, non-over the top way, ask them a few questions about themselves, they warm right up. I had someone almost scam me by doing that, saying they were from TLC and were interviewing people like me. XD And that's how I recruit people for guilds- and so far no one, not one person, has ever said no to me. Every person I asked got recruited.

*Thumbs-up!*

Eirwyn wrote:
All good points, Mross. Paying attention to other people is a surefire way to get them to want to RP with you. It's a standard sales tactic, too- if you compliment someone in a sincere, non-over the top way, ask them a few questions about themselves, they warm right up. I had someone almost scam me by doing that, saying they were from TLC and were interviewing people like me. XD And that's how I recruit people for guilds- and so far no one, not one person, has ever said no to me. Every person I asked got recruited.

*Thumbs-up!*

lol. gogo social engineering!!

I My most troublesome issue is people are afraid to make shit up and make stuff happen in freeform. Even if i come up with basics of the rp world i rarely see the other person offering creative input. I'm so sick of seeing rps where one person does it all.

I wonder if a lot of this is a result of being used to playing in GMed worlds, where the power structure is clearly top-down in terms of who is allowed to just make things up about the world.

That's probably a good guess, Kim. I know when I used to roleplay on forums, a lot of the GMs were pretty rabid about 'their' worlds. And I know the worlds I make are pretty complex, but I do encourage people to come to me with ideas and to ask about adding their own touches. I guess some people are a bit more attached to their vision than I am, especially after a few months of pounding out details before you even make the thread. ^^;

trinfan wrote:
That's probably a good guess, Kim. I know when I used to roleplay on forums, a lot of the GMs were pretty rabid about 'their' worlds. And I know the worlds I make are pretty complex, but I do encourage people to come to me with ideas and to ask about adding their own touches. I guess some people are a bit more attached to their vision than I am, especially after a few months of pounding out details before you even make the thread. ^^;

When newcomers randomly decide that hordes of "invisible barbarians" are attacking your keep from the surrounding mountains, it does tend to grind my gears. I had a continuity that was very open-ended in many ways... people could play all kinds of character types, no matter how silly they were sometimes. The only thing I wanted people to do was to adhere a bit to the overall feel I was going for. The keep had no windows for insulation reasons; I can't count how many folks addressed them in RP. The keep was so high up in the mountains that the treeline was much further down; yet many folks RPed their characters' entrances "wandering out of the forest." There was a species of ogre that were extremely difficult to kill single-handedly; yet newcomers often boasted about slaying hordes of them (and their characters WEREN'T bragging), even when I had maintained that the ogres were becoming increasingly rare, etc etc.

Sound like all small things? Small things snowball and propagate. :( I eventually closed the setting. I have nothing but a soft heart for GMs who over folks find overprotective. While lax settings are usually better, I just... know what they probably are going through. :P

For me, what shuts the role play down is when none of the characters get the action going. It's been decided that this has to be done- but no one has the balls to actually have their character say "Well- lets go slay this ****er then." This is very frustrating and often means players who's characters are not leader types end up just leading the party because everyone is pussyfooting around.

I personally have discovered a roleplay is like a movie- or many movies intertwining. Every "movie" has a main character, the other characters support them. A and B characters- and neither one is more important than the other. The only problem is everybody wants their character to be the A all the time. No one seems to be willing to let their magical elf who shoots rainbows out their ass take a back seat for a bit and let someone else have their moment. B characters get their chance to shine and will have their moments of A characterdom. (This really doesn't apply to small groups of two or three because they tend to be the A characters and NCP's are the B.)

Heimdall: Actually, I wouldn't call those 'small things' at all. Maybe they're considered small where you roleplay- I'm guessing Furcadia, I've seen it mentioned but never been there, so I don't know how things work there. But a sudden attack without checking with the GM is a big thing, as is ignoring the established setting. I'm talking about things like when the GM jumps down your throat for not knowing that that specific door would have been locked, or yells at you because their dragons only have black scales, so your character's mount can't possibly be blue, despite having never said so anywhere. No, you have to be platinum blond if you're going to be blond, no strawberry blonds allowed. Yes, my character has a pet ogre, but I'm the GM- you're not allowed to have any pet but an old hunting hound. I didn't say your character was allowed to leave the room. No, the table's on the other side of the room, by the other window- haven't you been paying attention to anything that's been going on? There are five attackers, not six, and I know I didn't tell you the exact number, but that doesn't mean you can just decide for yourself.

And yes, all of these examples have actually happened to me in roleplays. Gaia can be a very petty crowd at times. Those are small things, none of which were important, which I would have let slide if I had been GM. And the example about leaving the room without permission got me kicked out of that roleplay. The hallway was empty, the door was unlocked, I had my character poke her head out the doorway for a second, and I got kicked out of the roleplay. That is overbearing. There is no excuse for that besides being an absolute control freak who wants to write a book but wants other people to do the writing for them.

Saying "Dude, I'm pretty sure I mentioned the forest was about a mile and a half away- maybe you can rework that entrance?" isn't overbearing. Mentioning that invisible barbarians don't exist so it would be kind of hard for them to attack the keep? Not rabid at all. Wasting three paragraphs telling someone how stupid they are because their character is two inches over a height limit that nobody ever mentioned? Flat-out being a controlling bitch.

I'm almost never in a group roleplay I don't GM, mostly because the way other people GM their roleplays makes me wonder how they can manage to type, considering they're acting like bratty five-year-olds in need of a nap. There's a difference between being protective and being rabid.

Nefferduat: I love the way you word things, and I agree completely on your point. I wish I could find a roleplay with a magical elf who shoots rainbows out of their ass. ^^

Jeeze, Trinfan, that's crazy. I used to RP on Gaia in Gaia commerce- I didn't touch Barton Town except for one-on-ones over PMs or IMs. I encountered a lot of people who were very particular, for instance, people who wanted you to write eight paragraphs at a time. I HATE it when people force you to write more than you would if you were allowed to write naturally. Don't they understand that after a certain point it all becomes fluff? If I didn't have eight paragraphs' worth of stuff to describe, I would probably just end up counting the eyelashes on my character and describing the dirt under her nails. Pfft.

There were also other weird quirks, which I don't remember, but like, "Don't use ( ) word," or "Your character can't ( )". I also hated how people had plots that included pre-made roles for YOUR character. I'll play MY character, thank you very much, not your stereotypical princess who's clumsy and blonde.

I remember one time, someone forced me to write a post for him describing a machine turning his character into a woman. For some reason my description of the clothes was TOO COMPLICATED for him to understand, so he made me re-do it two times, then STILL didn't get it. The only diagnosis I could come by was that he was a complete idiot. Then I asked him to write me a post in return to judge HIS capabilities and it became one excuse after the other until finally he just stopped replying. What a ****** nozzle.

Barton Town is where roleplaying gets a bad rep. The sad part is that I can't find any doubt that everything you said is absolutely true. orz

I completely agree on "write X number of paragraphs" GMs. That's where you get people writing ten paragraphs of utter introspective crap, none of which can be replied to because it's all about her soft cerulean eyes with flecks of summer gold and her long, tumbling waves of shimmering auburn hair, and then they act like they're better than someone who writes two paragraphs of things that actually move the roleplay forward. It's ridiculous, and nobody but other ten-paragraphs-of-crap writers want anything to do with them. Letting them into a group roleplay will scare away other players, who either think they have to write that much, or whose eyes glaze over after the second time they see the words 'rosebud lips'. x.x

Loved the gaia reference there trinfan. I neved did rp there, i'm only a member to play their tiles game lol. I don't think it matters how much someone writes as long as there isn't like 50 actions described. I like it whene people give inside information that my character cant act on. throwing bits of character background keeps me humping the rp leg. But limits have to be agreed upon. Just cause i may write three paragraphs doesn't mean you have to. I try to describe just enough to keep myself engaged while leaveing it open for my patner to write shorter or longer then me. Patience is key and lets face it not everyone meshes well for a game. Too much discription or too little really ruins the mood.

Its also anoying on rp forums especially mature content ones where every rper seems to be concerned about you asking for webcams. I'm like come on no one serious about rp wants that. I'm jellious i never get asked for my webcam even thogh i dont have one. but why doesn't a ventalitor sound sexy? lol. I never have asked creapy stuff of my partners. And in my 10+ years of rping i only once ever got truely creaped out. I really only got one dramatic story rp wise.

Eh, I'm only there for zOMG! now. The roleplaying community as a whole, while containing some promising individuals, sucks.

I've never done mature roleplaying on a forum, really, so no one's every asked for my webcam. It helps that most of the time, they have no idea what gender I am. ^^

But back on-topic. I definitely prefer quality over quantity when it comes to posts. I like detailed profiles, detailed actions, but seriously, I don't need a post that uses seven different words for brown when describing her eyes that no one can see because - as mentioned in paragraphs one, three, four, five, eight, and ten - she's wearing sunglasses. If that happens, I am out. Good-bye, thank you for your time.

It's never fun when you start setting up a game then suddenly your partner goes "sorry i'm in 12 games i dont want to start a new rp" omg happens to me all the time.

OnScreenTyper wrote:
It's never fun when you start setting up a game then suddenly your partner goes "sorry i'm in 12 games i dont want to start a new rp" omg happens to me all the time.
Even worse: they contact you and they WANT to RP but you never do because every time they pop on and you whisper/PM/whatever them to say hi and they promptly disappear or ignore you completely. I've had this happen before and I made faces at my monitor for a while.

I am pleased to say I never had any major troublesome RP situations. That is, if you ignore the dead RPs. Yup. *points RP graveyard* In fact, in my long life as a roleplayer (a year and a half) I only finished two RPs. Yes. The rest died. People who stop posting, people who just disappear from the face of the Earth, people who kill the RP for other people. Hilarity ensues.

Aside from that, my only trouble is LACK OF RPS.

*puts a cigar inside a pipe and smokes it under a bed*

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