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Forums » Looking for RP » Mercenary Saga style Roleplay (closed)

This Looking For RP topic is marked as closed, meaning it is no longer seeking new players.

I was think about making a role play like this. So I am, and theses are the basic rules

Rules:
No characters with overpowered Abilitys, such as invincibility, 1 shot, etc.
No extreme Love things, but boyfriend-girlfriend and Husband-wife relations are allowed.
No killing another players character without permission from the user themselves.
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This is for character stats and weapons
Class: What the characters role or job is. Ex: Knight, Archer, Theive, etc.
Weapon: What the Charater wields Ex: Sword, Bow, Staff, etc.
Left (or right if your character is left handed) hand: (note: two handed weapons, such as Broad and Greatswords,bows, heavy clubs and staffs,ect, makes this slot unusable.) Sheild, Secondary weapon.
Note: weapons MUST be their basic forms, as upgraded forms can be bought later on.
Stats: (Basic Stats, other than Health, Mana, Hit, and Evade, are below 15, but not all stats may be the same number?
Health(up to 30
Mana(up to 60
Attack
Defense
S.Attack
S.Defense
Move
Hit (this is a percentage based on the weapon. Short swords and light weapons have highest, Ranged have medium, and Heavy has least.)
Evade (A percentage that removes precentage, can be up to 20)
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How hit works take the current hit, after applying targets evade

Take the tens place, or hundred place if 100, use for nearest sides, if not tens or hundreds place, use lest amount of side, with a modifier of -10, roll 1 dice,if 1-49: miss, 50-99, minimum Damage, 100 and above, critical.
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Character sheet
Name
Race
Age
Special Ability (Small heal after a turn, Increased sense guard [Only works with Sheild], etc)
Class
Weapon
Other Hand (Don't put if weapon is one of the ones said in the weapons part)
Armor
Magic 90%
Magic is very common. Magic-tech, grand floating islands, forests that sing, magical creatures may be an every-day occurrence.
Technology 30%
Renaissance
Combat 50%
Combat is expected as part of the storyline but it won't dominate the plot.

Details: Occasional dice use, adjustable length posts, long-term RP partner preferred.

EeveeMaster Topic Starter

My Character
Name: Rustik
Race: Fire Fox
Age: 15
Special Ability: Fire Claws (Fire Scratch Damage, ×2 to Wind and Grass Targets
Class: Light Warrior (Uses Small weapons
Weapon: Claw Gaunlets (Basic Claw Gloves, 2handed )
Armor: Leather cap and shoes
Stats (for some reason it didn't appear in the Intro)
HP: 20
Mana: 35
Attack: 5
Defense: 2
S.Attack: 10
S.Defense: 4
Move: 15
Hit: 95%
Evade: 20
CodingMad1

My character application:
Name: Ice
Race:Elemental (a type of race in the rp he comes from)
Age:27 (for this game it will be)
Special abilities:
Ice shield summon (adds 10+ defense but gets destroyed when 10 or more damage applied to it)
Class: mercenary (uses two weapons at the same time)
Weapons: Short sword
Other hand: Spear
Armour: Iron gloves, leather trench coat
Stats:
Health:20
Mana:40
Attack:10
Defense:1
S.Attack:15
S.Defense:1
Move:15 (i don't understand what move is?)
Hit: 88%
Evade:20
EeveeMaster Topic Starter

In this case its how fast a Charater moves, but in the actual games, it represents how far a Charater can move. Also, Nice Idea for the ability. Your accepted and cab post as soon as I get my character into post done.
CodingMad1

what does it mean to cab post (i'm not used to all rp words and slang)
EeveeMaster Topic Starter

Mistype. I never noticed till now. Its supposed to be can post.
WelchsGrapeJuice

Class: necromancer or cleric (the big heals) Name: dur'ac'kow ( droo-ack-ow) Race: aberration. (crow head and claws, some feathers. Horribly disfigured.) Health:10 Mana: 60 attack: 15 defense: 5 s. Def.:1 S.Atk: 1 Move:10 Special abilities: Raise dead: raise one dead. Up to 1 dead can be controlled per
WelchsGrapeJuice

1 level armor: Dark cloak. Right and left.: staff Hit:90% Evade: 20 I want him to stay at the back and do magic. Tell me if I messed up please.
WelchsGrapeJuice

Note: please add bolt of withering(×2 to organic lifeforms, 0 to undead and nonorganic beings. Also peck, which i can use as a normal action, damage like dagger i guess.
EeveeMaster Topic Starter

Seems a bit odd. What's their name?
Snurglez

Name : Aki
Race : Demon (Oni)
Class : Archer
Special Ability : Explosive Volley (Shoots multiple arrows into the sky, landing in one certain area, explodes on contanct.)
Weapon : Yumi Bow
Armor : Light Armor
HP : 15
Mana : 40
Attack : 12
Defense : 3
SP. Attack : 15
SP. Defense : 2
Move : 8
Hit : 90%
Evade : 17
Name: Nakon
Race: Were
Age: 19
Special Ability: Wolf Transformation (Double damage to lightly armored targets, 1.5x damage to medium armor.)
Class: Runist (Explosives/Traps)
Weapons: Bone Longsword, Rune Bag
Armour: Chain Mail
Stats: HP: 20, MP: 50, ATK: 8, DEF: 5, SP ATK: 12, SP DEF: 10, Move: 10, Hit: 80%, Evade: 10.
Personal Info:
Name: Zorli Ulmeht (sore-LEE hull-MET, sung.)
Race: Droleaander (Effectively smaller trolls with higher intelligence, insectoid eyes, and exoskeleton.)
Age: 27
Class: Barricade (Damage Tanker)
Weapon: Spiked Warclub
Left: Spiked Shield
Armour: Battered Plate Mail
Statistics and Abilities
Health: 30
Mana: 13
Attack: 11
Def: 14
Special Attack: 6
Special Defense: 15
Special Ability: "Stout and Gritty." (Zorli cannot be incapacitated until they are at 15 health or less by non-magical means.)
Move: 5
Hit: 55%
Evade: 4%
EeveeMaster Topic Starter

All approved. Very nice ideas everybody. Also, feel free to post, as I've changed my mind bout the intro post, but the IC is made with the Story intro. Feel free to PM me if you have any questions
EeveeMaster Topic Starter

No more people can join. Until I'm ready to expand on this, it'll be closed to players who have not joined
EeveeMaster Topic Starter

The role play is in the Fantasy Forums. Sorry I said nothing before
EeveeMaster Topic Starter

Thanks Bear, seeing as I can't figure it out
EeveeMaster Topic Starter

I might have to change the dice roll rules later, until I realize it ain't working.

rolled 1d10 and got 5
Max Hit Die test

EeveeMaster Topic Starter

Oh yeah, I think it needs to be multiple dice. I say 2-5 might work, if anyone wants to figure it out.

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