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Forums » Looking for RP » Plots Galore - Fandoms and Original Sett (closed)

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Hey! I'm glad I had gotten your attention here, down below are a large amount of plots from different fandoms, some original settings, among a few other things. Though there's a variety of plots, most of them will revolve around adventures and character development. Before I start diving into the plots, I've got a few rules and stuff I'd like to throw your way.

Rules:
- Please be patient with me in our RPs; I might respond immediately or it might be centuries before I get back to you.
- Just because you see me floating around on the RPR doesn't mean I'm up to RPing; rushing me is a great way to end the RP early.
- I tend to give out 1-4 paragraphs per post and would very much appreciate the same from my partners. I'm not expecting novels or gobs of text, just something more than a line or two would be appreciated.
- I frequently RP themes of racism, sexism, xenophobia, and other triggering themes. If that isn't your cup of tea, back away now.
- IC = / = OOC. Just because my character says or does something, doesn't mean I feel the same way.
- If a category is marked with a +1, that means it's been recently updated with a new plot/idea.

Potential Themes: These themes will likely play a role in most of these RPs, but may or may not be required.
- Adventures
- Combat
- Drama
- Fantasy
- Romance
- Comedy
- 1x1 RPs
- Small Groups (2-4 people)

And now with that out of the way, let's throw up the plots.

Majoria Plots

All of the information regarding Majoria can be found here.

The Crimson Labyrinth
Just north of the Caleah, the City of Gardens lies an ancient tower, one made almost entirely out of rubies and a crimson granite. This tower has been around since before Canis Majoris was even founded, being one of the oldest buildings in not just Edas, but in the world itself. Though the tower is an impressive feat of engineering and architecture, it's what hides beneath the tower that's really interesting. The Crimson Labyrinth, a massive, sprawling network of tunnels hiding a variety of secrets. Some of the more well known examples are the Walls of Stories, each of them describing a variety of events in Majoria's past, what's stranger is that some of these detail future events with a frightening amount of detail. Ancient treasures, artwork, and even the tombs of the first rulers of Edas. There's a treasure trove of knowledge, wealth, and history just ripe for the picking below the surface.

Unfortunately, while this host of treasures is ripe for the picking, there are plenty of barriers that have prevented people from taking full advantage of what lies within the Labyrinth. The first, and perhaps, most well known are the shadows, these shadows are highly dangerous and can appear anywhere in the labyrinth at anytime, there is no hiding from the shadows. They can slice right through a person's limb as if it were paper, but it never seems to finish off its victims, simply warning to never return. The shadows aren't the only problem, there are also three Enacs, large sea serpents; though, these ones are much larger than ones typically encountered in the wild, and two Calamar, large squids, also much bigger than ones typically encountered in the wild. With all of these dangers, no one has made it halfway through yet. Because of these dangers, exploring the Crimson Labyrinth is highly discouraged, though it's not illegal. Few people have ever returned to the surface with all of their limbs, and no one has yet to see the master of these shadows. Whether it's some hideous beast or something else is completely unknown, and what or who it's guarding is unknown as well.

Essentially, this plot will revolve around the exploration of the Crimson Labyrinth, a large network of tunnels underneath Canis Majoris. The tunnels themselves reach out to as far south as Caleah and as far north as Negrisa, near the border between Canis Majoris and Cepheis. This will mostly involved adventure and possibly a bit of mystery and horror, combat will play a relatively minor role in this RP. I'll be taking the roles of CERRA for this RP

The Rise of Danas
The Elemental Guardians are often renowned as being the protectors of Majoria, they defend the world from things that would threaten to wipe out life on the world. Though the Guardians are widely worshiped and are considered to be good in nature, this would not be the case with all sixteen. There was one Guardian that had sparked controversy among many of the people that called Majoria home; Danas, the Lord of the Dead. Each Guardian has a magical element related to them, and Danas' magic was capable of turning the dead into soulless puppets, though unlike the Majorians, his soulless puppets would last for much longer, in fact, they would continuing walking until they had been killed once again. Nearly 10,000 years ago, before the rise of many of the nations that now call Majoria home, he had attempted to subjugate the world, believing it was his birthright as one of the Elemental Guardians. At first, his fifteen siblings just brushed it aside, thinking it was some stupid joke, but he was serious in his desire. Starting with what would eventually become Antares, he would embark on a quest to rule Majoria. Thousands of people died in his conquest, and those killed would eventually become his puppets. Unfortunately for him, his siblings would step in before he could get too far. By the time they would interrupt his plans, nearly all of Tucana was under his control. The battle between Danas and his siblings ranged on for nearly a full year and it's believed that this battle is what gave rise to the mountain ranges that form the present day borders between the nations of Tucana. Following the conclusion of the battle, Danas had been imprisoned in a cell deep below the Ironbind Mountains that form the borders of Antares, Rigel, Orionis, and Arcturus and had been put into a dormant state. Five keys had been created and scattered about Majoria, hoping that he would not be able to rise once again.

The state Danas was in left his element of magic severely weakened, meaning the one powerful death magic had become considerably weaker, though it remained the subject of controversy. Over the many long years that Danas had been imprisoned, a cult by the name of the Children of Danas had formed, hoping to restore the full power of his magic, though they weren't aware of how to do this until the first leader of the cult, Richarde Colby, had discovered one of the keys during his exploration of what would eventually become Leporis. Centuries would go by and the group would collect the other four keys and recently, unknown to the other Guardians, they had found the resting place of Danas. Not knowing the full consequences of what would happen, they had unlocked the cell that had held the Lord of the Dead, however he was still in a dormant state, but with his prison now unlocked, he would be free to do as he pleased. It's up to the nations of the world to either rise up against this dangerous being or accept their fate and become faithful servants of Danas.

With this plot, this involves our characters getting the attention of the other Elemental Guardians. Thanks to their many temples and shrines around the world, this isn't difficult, however time is crucial at this point. If Danas rises once again, Majoria could become a very different place, though what could possibly stop a delusional cult and an angry Guardian? The ironic death of Danas will mean his element of magic will cease to exist, how many people will really be willing to give up such a controversial, but useful form of magic? Will we be capable of getting the Lord of the Dead to surrender and return to his duties as one of the sixteen Guardians of Majoria?

This RP will have very extensive combat scenes as we're in the middle of a cataclysmic war. I will personally take the roles of the Elemental Guardians, so that'll be covered. Character death is a very likely scenario, so be prepared. Dark themes will take place; mentions of abuse, possible kidnappings, and suicidal themes will be common, so be warned.

The Lost City of Tucana:
The city of Veritas has long been one of the world's greatest mysteries; a paradise completely abandoned in less than a month. Stories of the city had been passed around Tucana from family to family, with each of them wondering what kind of place it was like. Many agree that this city was perfect; people lived together in peace and harmony, violence was unheard of deep underneath the surface of Arcturus, yet... it had been abandoned. Every man, woman, and child had suddenly left the city for unknown reasons. Some claim they had used up the resources that Veritas offered or that they had been chased out by the Enac, but no one knows for sure. For centuries, people have been searching for a way to unlock the seal that hid the ancient city, but no one has been successful until recently. During the travels of Nicholas and his fairy companions, they had managed to collect three of the five keys needed to unlock the seal, but unfortunately, they've been unsuccessful in finding the last two. They're unsure of what this ancient race of Cygni is nor are they sure which Labyrinth of Tucana the last clue was pointing towards and they've run out of options. No longer sure where to go at this point, they begin to look for help. They took refuge in Cromer, the central city in the Starfall Desert and had set up some fliers looking for people willing to join them in the hunt for the final two keys. What will happen if the group is successful in discovering this lost wonder of Tucana?

I know it took a little while to get this plot out, but here it is. Essentially what we'll be doing is exploring Tucana in search of the final two keys that would open up Veritas. Nicholas, Tabitha, and Marisa had already found the first three, they just need help in the finding the final two. This RP will contain more adventurous scenes, plenty of time in the RP will be devoted to them exploring the area, so I wouldn't really prepare for too many lengthy combat scenes, though that's not to say they won't happen.

The Shaula Rebellion:
For the past ten years, Antares has been locked in turmoil, locked in a bloody fight with the fledgling rebel state of Shaula. Dissatisfied with the oppressive nature of the Antares government, Captain Morrison decided to take action. Though President Thorne wasn't the most competent president in the history of the nation, there were plenty of people loyal to him, especially in the eastern areas of the country, so straight up murdering him wasn't an option for Henry, in response to this, he had done the only thing a sane rhinoceros would do. He had sparked a rebellion, starting in Hankala and Tardide, two cities arguably the most affected by the weak economy brought up by President Sebastian. Over the course of the next decade, the rebel state would absorb more and more cities, with their biggest catch being Chester, quite possibly the most important farming community that Antares had. The victory that led to the capture of Chester was enough to give Shaula legitimacy in their claim to independence, but the Antares government wasn't going to just let them take such an important city and now that Captain Morrison was planning to take Lerwick, a major port town in Antares, the government was getting serious. They had entrusted Captain Graham with overseeing the fight against Shaula, even promoting him to the highest rank within the Antares military, and though Calvin was not eager to eventually face his greatest pupil in battle, he had a duty to do...

The plotline splits into two possible outcomes here...

Independence!
Though Captain Graham had many more years of experience, it just wasn't enough to defeat Shaula. The rebel army was getting more and more support. Foreign nations had even sent their support; Arcturus, Orionis, and Rigel aided the fledgling rebel state and unfortunately, it proved to be overwhelming for the shrinking Antares army. The battle for Lerwick had been a success for Shaula and with it, they added Moonbreak and Greenflower. Following this battle, Shaula had finally declared independence and had become the seventh nation of Tucana, but for how long? Will this once rebellious state thrive into the future or will it be reabsorbed into Antares in the future?

With this side of the plotline, Shaula will end up winning the war and will become an independent state. This RP will play out on the Shaula side of things for the most part, following along with their goals of separating from the parent state. Following the war, they'll soon turn their attention to helping out the Outlying Islands and will deal with the difficulties of leading a newly formed country.


Quelling the Rebellion
Though the Rebels of Shaula fought well, they were just outmatched by the experience that Captain Graham. The army of Antares managed to push Shaula back and prevented Lerwick from falling into their hands, and now, he's just working on dissolving the rebellion itself. Piece by piece, Captain Graham managed to tear apart what Captain Morrison had put together. Less than a year into the counterattack from Antares, they had managed to push them back to Hankala and Tardide, all where it initially started. Captain Morrison, his subordinates, and severals other were scheduled to be put on trial soon, with their fates to be decided by President Thorne. Calvin may have been successful in quelling the rebellion, but for how long? Captain Morrison's seeds of dissension had already been planted and they've since taken root, and like any weed, they're hard to kill. Will Shaula rise again in the future or has Captain Graham once again proven his mettle on the battlefield?

Unlike the other, this side of the plot will explore the Antares side of the story, specifically in a version in which they were successful in pushing Shaula back. This will follow Captain Graham and his army's battle against Shaula. Following their victory, they'll continue stomping out the flames of rebellion, arresting and imprisoning those who are still rallying behind Captain Morrison, and of course, they'll be preparing to determine the fates of the rebel leaders.


The Crystal Labyrinth
The Crystal Labyrinth is one of Andromeda's most culturally significant places, this massive Labyrinth stretches all the way from the northwestern shores of Cepheis to all the way to Canis Majoris' eastern peninsula. The structure hides numerous ancient artifacts, valuable crystals, and possibly more. Unfortunately, nobody has gotten too far into the Labyrinth, the many twists and turns and the threats from the dangerous predators that hide within the tunnels of the Labyrinth have turned many would be treasure hunters and historians away, until today that is. The Cepheis Exploration, Reconnaissance, and Recovery Association (CERRA) have developed plans to explore every inch of the tunnels, hoping to figure out what the original inhabitants of Andromeda had left behind. Though the six members of the guild have plenty of experience under their belts, it doesn't seem like it'll be enough, so before they make their trek towards the entrance just north of Siriande. The guild founder had even left several flyers around Kasa in hopes of attracting some potential adventurers.

Hello, we are the Cepheis Exploration, Reconnaissance, and Recovery Association, otherwise known as CERRA. We're a small exploratory guild located in Kasa in northeast Cepheis. We're planning for the biggest expedition through the famed Crystal Labyrinth near Siriande to discover what no one has been able to so far, we're looking for several people to join us on our mission; race, sex, age, origin, whatever I've missed... none of that matters, the only thing you're needing is a brave heart and the willingness to join us in a potentially dangerous mission. You'll be entitled to your fair share of whatever profit we make off anything we find in the Labyrinth. If you're interested, stop by the brown cabin next to the Primrose Inn, it's near the western exit of town.

Huge reward available to those willing to help. This offer won't last, meet with us before this Friday and be prepared for a long mission.

- Jeremiah Gale


Fandom Plots


Skyrim/Elder Scrolls


The Would Be Assassin
Ja'vassa is one of the top members of the Dark Brotherhood, though he only shows up for missions when the pay is good enough. Today, he receives one of these missions, this mission has him going after your character for one reason or another. Perhaps an ex-lover wants to revenge for breaking their heart, perhaps someone's jealous of you, perhaps it was a case of mistaken identity, but regardless of the reason, someone wants your character dead and they're willing to pay good money for it. Like he normally would, Ja'vassa went to meet with the person who made the contract, accepted the gold and made his way towards his target. However, upon meeting your character, Ja'vassa found that he just couldn't raise his sword against them. Perhaps it was love at first sight, or maybe he felt your character was innocent, but for one reason or another, he just couldn't finish the contract. What'll happen from here? What kind of relationship will you and Ja'vassa develop?

This plot is messy as hell, but essentially what I'm looking for is for a romance to develop after Ja'vassa's failed assasionation attempt. If you'd prefer, we could do this reversed; your character could've been the would be assassin sent to kill of the Khajiit. The reason for them being unable to kill the other is up for discussion, but I'd love for it to be a love at first sight moment.

A Stolen Heart
Ja'vassa is a prominent member of the Thieves Guild and he's fallen in love with a few members of the guild, most notably Sapphire, but he's had very luck in admitting these feelings. Eventually, he had met your character, another member of the Thieves Guild and unsurprisingly, he had fallen in love with them. Thankfully, he gets a chance to get to know your character after the two of you are sent on a few jobs together (this can be discussed). As the two of you go on more and more jobs together, he falls deeper in love and eventually works up the courage to confess to your character. How will they respond to this?

With this plot, I'm hoping to have our characters become a pair of loving thieves; they break into homes, rob people blindly, all while being in a loving relationship with each other. I'd very much love to see them build up a family with this one, potentially with them teaching their children the art of thievery, of course that isn't a requirement. The missions they take is up for discussion.

The Savior
Ja'vassa is an incredible warrior, no doubt about that. He's accomplished tasks that many can only dream about; he's defeated the World Eater, prevented the First Dragonborn from returning to Tamriel, prevented a deadly vampire clan from blotting out the sun, among many other things. Though his feats are incredible, at the end of the day, he's still just a Khajiit. Despite his strengths and skills in combat, he can still be overwhelmed like any other warrior and today was one of those days. A recent battle left Ja'vassa severely injured and unconcious, though he was victorious, it came at a cost. Following the battle, he lies on the ground as he awaits for his wounds to take him or for something to come after him, eventually your character finds him.. will they abandoned the Khajiit or will they be responsible for saving his life?

Essentially with this plot, I'm looking for someone to be responsible for saving Ja'vassa's life. Whether they step into prevent his opponents from killing him or were responsible for saving his life after he had fallen unconscious is up for discussion. Of course, if you'd rather, we could do this reversed; where Ja'vassa is actually responsible for saving your character's life. I'd actually really like it if the other character was with the Vigilant of Stendarr or Dawnguard, or just a regular old vampire hunter, but this isn't required.

The Kidnapped Noble
Traveling the world has always been one of your biggest desires, but unfortunately, you're the child of a powerful, wealthy family. They've sheltered you, believing the world is dangerous and unfit for one such as you. You have no reason to wander among the common rabble, explore potentially dangerous ruins or forests. While your life was great; you had endless food, a roof over your head, and the wealth that most people could only dream of. Why would you want to change this? It's simple, you want to see the world. You're tired of living this sheltered life and want to see what it's like beyond your backyard. Rather than just running away, as this would likely bring up some unwanted drama, you had written a letter and managed to send it out, requesting someone to 'kidnap' you and get you away from your home. It was quite the risk as well, seeing as the person who had picked up your letter could've been your knight in shining armor who was there to whisk you away on some galliant adventure or they could be some lunatic who simply wanted a new plaything, but at this point, it didn't seem to matter to you. You wanted some adventures, you wanted to see if the world was as dangerous as your parents made it out to be. Today, you're eagerly awaiting to see if your letter had gotten any responses....

Essentially, with this plot, I'm looking for someone to hire Ja'vassa to kidnap them. He's been hired to steal and kill, but never has he been hired to do something like this, but the pay was nice and it was a new experience, so he took up the job. From that point on, the two of them will wander around Skyrim in search of adventures; the potential of the noble's family sending mercenaries to get their child back home will bring up possibilities for combat and drama. Whether your character is an adult or a child is up for discussion, if they're a child, romance is completely off the table.

The Rise of the Falmer
For reasons unknown, people have begun disappearing on the roads connecting Dawnstar and Windhelm. At first, people had assumed it was due to bandits, but this theory had been disproved as even the most notorious bandits had begun disappearing, no bodies had been found. Soon, it had been discovered that Falmer had been kidnapping travelers. It's unclear why they've been coming to surface and it's unclear of what happens to those kidnapped. In response to this, travelers and merchants alike have taken the long routes between Dawnstar and Windhelm. In hopes of solving the problem, the Jarls of the respective holds put up notices in hopes of attracting the province's most powerful warriors; offering a high reward, they've already got one potential taker in Ja'vassa, but even one as talented as the Khajiit won't be enough. Will you be willing to help him in this troubling mission?

For this RP, I'm looking for someone to join Ja'vassa as he delves into one of the many Dwemer ruins in the hopes of figuring out why the Falmer have begun kidnapping folks. Though he is a talented warrior, numbers overwhelm and he won't be able to take on the hordes of them by himself, so he's begun looking for others to help him. He's willing to split the reward 50/50 with them. Combat and drama are very likely with this plot.

A Sister's Revival
For the past few years, nearly everything Ja'vassa has done has been in order to find ways to revive his beloved sister, Chiara. He wants nothing more than to feel the warmth of her fur; losing his eldest brother and his parents was hard enough, but losing Chiara was an entirely different story. Even if it's impossible, he won't rest until he can confirm that, but unfortunately, his stubbornness has gotten him into plenty of trouble. In hopes of bringing her back, he's talked with necromancers, other mages, Daedra worshipers, among many others, hoping they'd be able to help him, but alas, none have been very helpful, at least until he meets your character. For one reason or another, they decide to help him in his quest, hoping to either revive Chiara or to help him find solace in the fact that she's likely in a better place. Where will this journey take you?

This plot is awfully jumbled, but essentially, I'm looking for someone to travel with Ja'vassa as he moves closer to his goal. Whether you're there to help him bring Chiara back or to help him realize that she won't come back is up for discussion.


Fullmetal Alchemist

The Shadow of Father
On the surface, Amestris seems like an ordinary country with a happy, orderly population governed by a infamous military. Some look up to the military as if they were heroes, idols, and the saviors of Amestris, others see them as heartless monsters filled with corruption, and of course, there are the State Alchemists. Some people treat them like master alchemists, geniuses, and heroes of the Civil War, but others see them as nothing more than mindless dogs that faithfully obey the every command of their master without fail, never failing to take an innocent’s life. While the population is divided on where they stand on the military, none are aware of what the military is really after. Those who are well connected with the Elric brothers, Mustang and his squad, or even closer to the Fuhrer and the higher ups are likely to be familiar with what’s going on. They’re likely to be aware of why Ishval was destroyed, who’s really controlling the military, and they’re likely to be aware of what’s required.

In order to get what they really want, they’re in need of five human sacrifices, people that have successfully opened up the Portal of Truth, or people that could possibly be used to open it up. So far, the only confirmed candidates are the Elric brothers and their teacher, other possibilities include Colonel Mustang, Scar, Dr. Marcoh, Daniel, and several other people. Of course, most of the people mentioned are trying to do what they can to stop this. In order to do so, they need to bring the attack directly towards those pulling the strings, but it won’t be easy to convince the loyal soldiers that their Fuhrer is really their enemy, before you can that, you’ll need to get help from those you’d never think of, like the Ishvalans, the northern soldiers, among many others. Will you be successful in saving Amestris from this deadly plot?

Essentially what I’m looking for is for someone to join me in a Fullmetal Alchemist RP that loosely follows the plot in Brotherhood, just with a few differences; like Mustang and Hohenheim may not be the final sacrifices, this could easily change depending on what you want to do.


Pokemon

All of my Pokemon trainers can be found here.

Adventures in Unova
It's been two years since the fall of the New Team Plasma and the disappearance of Ghetsis. For the next two years, new developments all over the region had begun, including the discovery of Pokemon that weren't known to exist in the Unova region, such as those from Sinnoh and beyond. Furthermore, two new gyms have opened in place of the Icirrus and Nacrene City gyms. However, this isn't all that's happened since then. Over these two years, Team Plasma had reformed itself into a stronger, deadlier force. Rather than simply trying to liberate Pokemon, they were straight up stealing them from unsuspecting trainers. Today was an extra special day, thanks to these new discoveries, Professor Juniper has enlisted three new trainers to take a Pokedex and discover what new Pokémon remained hidden about Unova, and Wyatt had been enlisted to act as a mentor towards these new trainers

This plot is just a simple Pokemon adventure that takes place after the events in B2/W2.. Where the adventure leads us is up to however we decide to plan it out.

The Surfing Academy

Today's the start of a new semester at the Summer Shores Surfing Academy and new students are rolling in like the waves. They're looking for the experienced veterans that could hang ten while asleep and they're looking for the newbies that couldn't surf to save their lives. All people are welcome, regardless of where they're from. Are you coming from chilly Sinnoh? The tropical feel of Mossdeep will be perfect for you! Perhaps you might even find yourself getting close to the instructors, of course that could be your plan all along. Regardless of your intentions, come on down and join us for some fun!

This is likely to be a slice-of-life based RP taking place in the Summer Shores Surfing Academy, fun by Andrew, Melody, and their cousin (played by another character). Your trainers will be there to learn the intricate art of surfing, whether they're new or inexperienced doesn't matter.

Team Plasma Returns: Crisis in Unova!
t's been two years since the Neo Team Plasma had been defeated by Wyatt, but it seemed they weren't done quite yet. Ghetsis has risen once again, though he no longer has access to Reshiram, Zekrom, or Kyurem, there were still plenty of Pokemon that could be used to take over Unova. Of course, he plans to use the ancient Genesect, a Pokemon that was feared as one of the strongest hunters back when it still roamed the Pokemon world, after finding a number of fossils, him and the few remaining people that were loyal to Team Plasma joined him and they managed to resurrect the Genesect, and they've once again, begun their attack on Unova in their quest to rule the region. Your character and Wyatt decide to team up in order to combat this new threat. Will you two be able to stop Team Plasma once again or will they finally succeed in their goal?

With this plot, I'm simply looking for someone (or multiple people) to join me in a long term RP that'll follow our trainers as they take on Team Plasma. This will likely be filled with combat and will likely be far more dramatic in comparison to the other plots, especially considering Ghetsis is likely to be a bit more insane than he was back in B2/W2.

Enter the Ultra Beasts
Thanks to Team Aether's decision to unleash the Ultra Beasts onto Alola, they've begun unintentionally wreaking havoc in a world they simply don't understand. Most trainers see the beasts as a threat to Alola and they believe they need to be destroyed, though not all believe this. Jonah is one of these trainers, he believes that the Ultra Beasts aren't intentionally hurting people, they're just scared and confused. He wants to help the Ultra Beasts and he wishes to change how people view them, he's even caught one of them himself, his beloved Nihilego being one of his most important Pokemon. Eventually, he meets your character, which they could be among those hunting the Ultra Beasts or you could have a similar mindset to Jonah. Will you two successfully protect the Ultra Beasts or will you create more problems?

With this plot, I'm looking for someone to join me in tackling the Ultra Beast crisis, whether your trainer is against them, neutral, or for them is up to you.

The Ultra Beast's Acceptance
Though the crisis had been averted and the Ultra Beasts that threatened Alola had been dealt with, had been captured and ultimately returned back to where they came, not all had returned home however. Some trainers had attempted to befriend these strange Pokemon, among these trainers was Jonah who had captured a Nihilego. These trainers were apart of a movement who wished to show others that the Ultra Beasts weren't violent or as murderous as so many thought, they wanted to prove that these strange Pokemon were worthy of love and affection just as much as any other Pokemon was, but unfortunately people are quite stubborn. Will you help these trainers in their quest or will you only make it that much more difficult on them?

Essentially with this plot, I'm seeking to have some trainers help (or hinder) Jonah and the other trainers in their goal to help the Ultra Beasts. Whether you support them or not is totally up to you.


Crossovers

Fire Emblem x Elder Scrolls: For this, I've got two character that could be sent either way. I've got my Fire Emblem Awakening family or I could use my Skyrim avatar. I'd really love to start this out either during the war with Valm if we decide to throw your Elder Scrolls character into the Fire Emblem verse, or if we decide to set it in Skyrim, I'd prefer if we started it sometime before the civil war had ended, whether or not Alduin is still alive is up for discussion. Combat and drama is expected regardless of which world we're traveling in. Romance is only a possibility with my Skyrim avatar, as Roy is happily married and I have no desire to change that (though, I wouldn't be against if you'd want to play the role of Nowi).

Fullmetal Alchemist x WWI/WWII-era Europe/United States: For this, I'm seeking to throw one of my state alchemists onto Earth during World War eras; World War I is preferable, but World War II will work as well. I'd prefer it to take place in either the United States or a European country; France, England, or Germany being the most favorable. Understandably, there's likely to be plenty of drama and the chance for combat is very likely. I'd actually love it if we were to have my character thrown into the war torn Earth. While I do have three Fullmetal Alchemist characters listed on the page, only the first two are available for RP. Romance is a possibility, but unlikely as neither of interested in committing to a relationship.

Pokemon x Earth: Considerably more light hearted than the two suggested above, this will involve a Pokemon trainer being thrown onto Earth or vice versa. You can find all of my Pokemon trainers here. I don't have any modern day, Earth based characters at the moment, but I've got a few in the workshop. I'd greatly prefer having my trainer thrown onto Earth, but I'm willing to play out other scenarios for this one. Drama is a possibility and I'd actually love for a romance to blossom between our characters, the cheesier, the better. We could also throw my trainer into a medieval/Industrial Revolution version of Earth which could add a bit more drama to the mix. If we did it in the modern world, it'd be humorous if the other character was either obsessed with Pokemon or had absolutely no idea what Pokemon was.

Pokemon x Far Future Sci-Fi: Like the above, this involves throwing the Pokemon trainer into a far future setting like Star Wars, preferably without all the wars. Whether your character is a simple human or some strange, blob-like alien is up for debate. I've got a single sci-fi character at the moment with more in the workshop, he's just a simple human. I'd prefer this to be something a bit more light-hearted and comical, possibly with some romance sprinkled in.

Sci-fi x Medieval/steampunk Fantasy: This one involves throwing some technologically advanced character that has mastered intergalactic travel that meets a character from a land where technology isn't as advanced, where people still believe the Earth is flat and that the Sun revolves around it, magic and non-human races like elves, orcs, and other races are more than acceptable. This would likely provide for plenty of comical moments, depending on what we decide to do. I've got a steampunk-ish world that could be used for your character to arrive in, or I could send a character from said world into your world.

Skyrim x Earth: Much like the Pokemon x Earth crossover, this one will involve my Skyrim avatar being thrown onto Earth, whether it happens to be a modern day setting or set in the past, it doesn't matter too much. It might be humorous if the modern day character was either obsessed with the Elder Scrolls series (possibly with Ja'vassa closely resembling an avatar of their own) or had absolutely no idea what it was. Of course, if we placed in the past, most preferably during pre-Revolutionary War colonial America, it could provide for some interesting scenarios when the people discover a magical cat-person, possibly creating for some drama. I'd love for a romance to blossom between our characters, especially if we decide to play out in colonial America (or other European colonies). I'm also willing to play as far back as Ancient Greece.

Majoria x Your Custom Setting: This involve throwing one of my characters from Majoria into your custom setting or vice versa. Though, if you don't have a custom setting, we could just cross it with a fandom or something else, so this is largely up to you. A variety of things can happen depending on what we choose, though romance is entirely depending on our character choices.


Others +1

Cute Fantasy Harem: Okay, so lately, I've had this idea floating around my head. I want to do some cute, fluffy harem involving Ja'vassa (I'll be playing an AU of him without his daughter) and either a couple of your characters or in a small group (2-4 people) RP. Think of anime like the Rising of the Shield Hero (note: I'm not looking to RP in said anime, just using it as an example). Normally, Ja'vassa is a loner and prefers to travel on his own, but what if through certain circumstances, he came into the companionship of several girls? Perhaps one of them was a slave that he purchased or rescued, maybe another had actually saved him and decided to stick with him, maybe another had been given to him as a reward, who knows? The possibilities are endless here. For one reason or another, Ja'vassa found himself traveling with multiple girls. Now, I know Ja'vassa is an Elder Scrolls character, but because of my love for crossovers, I'd be happy to throw him into other universes, but whatever we do, I'd greatly prefer a fantasy universe of some kind.

Jumbled idea aside, I'm mostly looking for some cute harem set in a fantasy verse, similar to stuff like Rising of the Shield Hero, but like I said I'm not looking to RP in the anime itself, just a similar concept. I'm looking for 2-4 girls to be apart of this, whether they're all played by one person or multiple people is completely up for discussion. This doesn't have to be played in the Elder Scrolls universe, it can be played in any other fantasy setting, it's all up to you. I am looking for this to eventually develop into a cute romance, but this can be discussed. Do note that while this is a harem RP, I am NOT looking for 18+ themes, so please don't come here if that's your goal.


Well, that's all I got for now. If you've made it this far, that's great. If you're interested in any of these plots, please PM me. Don't respond to the forum as I likely won't see it. It's easier for me to get to you in a PM. I'll likely update this with any new ideas in the future. I look forward to writing with you :)

Details: Freeform, adjustable length posts, long-term RP partner preferred.

If you want I'd be willing to the Skyrim fandom plots. I don't think Katrina would work for some of them so I could use Verla maybe. The ones I liked all of the ideas but I have a feeling there's one you really want to do so you can pick which one.
KansasVenomoth Topic Starter

Cherry_Red wrote:
If you want I'd be willing to the Skyrim fandom plots. I don't think Katrina would work for some of them so I could use Verla maybe. The ones I liked all of the ideas but I have a feeling there's one you really want to do so you can pick which one.

Feel free to PM and we can discuss a few plots.
KansasVenomoth Topic Starter

I'm gonna bump this up.
KansasVenomoth Topic Starter

I'm reopening this!
KansasVenomoth Topic Starter

I've updated this with a new idea!

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