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Setting

  • In a medieval world called Aphreim, there is an infant kingdom named Ornasia. Created a mere 2 years ago, Ornasia has been steadily growing in wealth and power since it's inception with heavy ties to surrounding kingdoms military and politics. The red queen, Orisa Lockheart, is an ex-military leader with fame and power beyond the likes most men have ever seen. This dangerous power has gained her powerful allies and dangerous enemies. Now, she does not use her power so to not scare her new peons, but know it is there, and powerful. The white queen, Claire Lockheart, is the gentle and caring mage of the kingdom of Herva, a neighboring Kingdom to Ornasia. Primarily a cleric, Claire deals with politics and communications with other kingdoms, using her sweet and gentle nature to win the hearts over those she needs to.

    But not all is okay in the kingdom of Ornasia. Something stirs nearby, the creatures of the surrounding lands become aggressive for no reason, monsters attack the town unprovoked and reports of witch activity increasing in the local forests stir fear in local residents.

    Tied down with their work and responsibilities, the queens are powerless to help stop whatever is happening themselves and lack the military power to waste in case a labouring kingdom decide to try and invade the infant kingdom... So they put out a call;
    "To all neighbouring kingdoms, we request your aid.
    We seek all able bodied adventurers to assist in the
    protection of our kingdom and the investigation of
    the events surrounding it.

    We expect and await your arrival for your assistance.

    --Queen Claire Lockheart of Kingdom Ornasia.

    This is where your adventure begins...
  • The child kingdom of Ornasian, requesting help from adventurers country wide.