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[ GETTING STARTED ]

  • > orientation packet loaded.
    > your AI assistant may summarize this page incorrectly. read it yourself.
  • NEW ARRIVAL ORIENTATION

    Welcome to Grays Harbor City, a cyberpunk / biopunk roleplay setting set in Washington State that formed as Aberdeen, Hoquiam, Cosmopolis, Montesano, Central Park, Junction City, Alder Grove, Melbourne, and surrounding harbor settlements fused together through climate migration, port redevelopment, flood infrastructure, emergency housing, and megaregional planning. By 2080, the city is home to about 1.4 million people, with roughly 2.5 million in the wider metro.

    The setting is dense by design with districts, factions, corporations, transit systems, cyberware clinics, bioware labs, public agencies, private security firms, social feeds, credential systems, black-market networks, old families, new money, all colliding in a city made of drowned coastlines and neon against rain.

    GHC has room for legends. It just charges interest.
  • Three Things to Know

    Credentials matter.
    Your Credentials are your legal identity, access pass, wallet backbone, medical verification, employment record, license system, and authentication layer. Damaged or suspended Credentials can lock someone out of transit, housing, clinics, banking, school, employment, and government services.

    AI is everywhere, but not alive.
    There are no sapient AIs, uploaded minds, or true digital ghosts. AI assistants manage schedules, summarize feeds, translate speech, organize work, operate vehicles, and help people navigate daily life. Androids can seem deeply human but they are not conscious.

    SilverEye is always around.
    SilverEye is Cascadia’s surveillance, emergency-response, infrastructure-monitoring, and public-safety intelligence network. It tracks disasters, transit disruptions, crowd surges, bridge strain, hospital load, identity confidence, threat flags, drones, and public safety incidents. It does not see everything perfectly but it sees enough.

  • How did I get here?

    Start small. Figure out what your character needs, who has leverage over them, what they are hiding, and what part of the city is pulling them in.
    // EXAMPLES
    Street-level criminal, courier, student, clinic worker, cyberware tech, musician, dockworker, bartender, private security employee, local journalist, union organizer, social worker, hacker, fashion-scene climber, disaster-response worker, low-level corporate employee, gang affiliate, political staffer, runaway, veteran, mechanic, bodymod artist.

    The Local: Born in GHC or raised here after relocation. They have family ties, neighborhood grudges, local rituals, and opinions about which transit elevators are cursed.

    The Relocated: They came through climate migration, disaster housing, job transfer, school placement, prison release, medical referral, or family collapse. They are still learning what the city does not say out loud.

    The Professional: They came for work: hospital, port, university, corporation, infrastructure project, legal office, research lab, transit authority, private security firm, or media contract.

    The Criminal: They are tangled in the underworld by choice, blood, debt, romance, survival, coercion, or ambition.

    The Burned One: Something went wrong before they came to GHC. Their old life is still hunting them.
  • Restrictions

    Outside of the handful listed below, there aren't many restrictions on the type of character you can play, and there's no approval process to get started writing.

    People who can reshape the setting with a phone call should usually be avoided unless specifically approved. Heirs or other people close to power are acceptable without prior approval. Extremely wealthy characters are allowed, but wealth should not make them untouchable.

    Experimental cyberware and bioware comes with costs: rejection, debt, illegal status, corporate ownership, side effects, medical dependency, or someone trying to recover the prototype.

    Furres are permitted with the understanding that they are not actually anthropomorphic animals. Extreme body alteration exists, but altered humans are still humans. A person can have fur, claws, unusual eyes, modified teeth, digitigrade prosthetics, sculpted ears, engineered hair growth, or animal-inspired aesthetics. That does not make them a separate species.

    Magic users, superheroes, demigods, fantasy species, uploaded minds or truly sentient AI are strictly prohibited. Likewise, trademarked characters are prohibited.

    // Can I make businesses, crews, or NPCs?
    Yes. Player-created businesses, small crews, neighborhood clinics, bars, clubs, shops, schools, churches, apartment buildings, local streamers, street docs, minor gangs, and family networks are encouraged as long as they fit the tone and do not overwrite major setting institutions.
  • > welcome home, or whatever this becomes.
    > recommended reading path: WelcomeGetting StartedThe City
    // Based on your concept...

    Political, legal, civic, or bureaucratic characters should read Government, Cascadia, and Corporations.

    Criminal, gang-affiliated, fixer, smuggler, or underworld-adjacent characters should read Factions, Economy, Internet, and the district they operate in.

    Hackers, streamers, journalists, influencers, digital investigators, and conspiracy freaks should read Internet, Tech, and Government.

    Medical, emergency-response, cyberware, bioware, and body modification characters should read Bodymods, Tech, Corporations, and The City.

    Corporate, wealthy, elite, or professionally connected characters should read Corporations, Economy, Government, Cascadia, and districts like Hoquiam, Parkland, Downtown Core, or Montesano.

    Street-level, working-class, student, service industry, transit, port, or neighborhood-based characters should read The City, Districts, Transportation, Economy, and whichever faction pages touch their life.