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Kingdom of Aldvaaron

  • The Kingdom of Aldvaaron

    “The wind here remembers every oath ever sworn.”

    Aldvaaron is an old kingdom... not vast, but enduring. Born in stone and tempered by storm, it is a realm that measures greatness not in riches, but in resolve. Its banners may not glitter like those of southern empires, but they have never fallen. From the frost-bitten battlements of Thornehold to the far river markets of the Vale, the people of Aldvaaron speak of endurance, of loyalty, and of the weight of blood.

    It is a kingdom bound by duty... to its king, to its land, and to the shadows of history that never quite fade.



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  • “The land itself is a test... and we are all its subjects.”


    The Stormspire Mountains
    The kingdom’s northern crown... a range of stone spears that pierce the clouds. Here stands Thornehold, the mountain citadel of kings, hewn directly into the rock face over centuries. Deep mines yield veins of silver and black iron, guarded by soldiers as fiercely as any fortress. The air is thin, sharp, and always smells faintly of frost and steel.


    The Weeping Vale
    To the south, where the mountains release their tears into slow rivers, lies the misted green of the Weeping Vale... soft hills, silver fog, and deep secrets. The Vale is ruled by House Velmire, whose scholars and alchemists are said to distill life from death. Between its vineyards and ruined temples, whispers of the Old Gods still cling to the moss and root.


    The Thornwood
    East of the Vale sprawls the Thornwood, a dense, ancient forest shrouded in perpetual twilight. The peasants claim it is cursed... that the trees bleed sap like blood, and that lights flicker between trunks where no fire burns. Those who follow the old faith still pray here, to gods whose names have been stricken from the Crown’s histories.


    The Ember Coast
    Aldvaaron’s western edge meets the sea... a jagged shoreline of dark cliffs and wind-beaten ports. Here lie the trade cities of Emberfall and Varros, where gold changes hands faster than truth. Sailors, thieves, and scholars from the southern Lethari Principalities mingle here, bringing both wealth and unrest.


    The Hollow Marches
    Far to the south, the land gives way to bog and bramble... the Hollow Marches, a borderland between loyalty and rebellion. The soil here is red and heavy; crops struggle, but discontent thrives. Whispers of uprising echo through the marsh winds, and the king’s banners burn too often for comfort.




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    🌍 The World Beyond Aldvaaron 🌍

    “Every border is a wound that never quite heals.”


    The Dreadlands of Kael Varn
    Far to the north beyond the Stormspire peaks stretch the ruins of Kael Varn .... a desolation of ash and shadow. Once a kingdom, now a graveyard of gods and giants. From here, many believe the heretical Hollow Flame cult first crawled into the world.


    The Varnathi Covenant
    To the east lies the Covenant... a theocracy ruled by seers who claim to dream the will of their gods. Their armies wield psionic and biological horrors, and their emissaries speak of peace through unity… and marriage. Their eyes linger too long upon Aldvaaron’s crown.


    The Isle of Aerelun
    Beyond the western mist lies Aerelun, the island of seers and scholars. Exiled philosophers and disillusioned priests dwell there, claiming to keep the true history of the world — and of Aldvaaron’s first king. None who have sought their archives return unchanged.


    The Lethari Principalities
    Across the southern sea, the Lethari thrive in splendor and sin. City-states of marble and gold where assassins dine beside merchants. Their spies flow through Aldvaaron’s ports like ink through paper, carrying both news and poison.


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  • Monarchy -:- King Sarlon Thorne
    Ruling House -:- House Thorne
    Motto -:- By Stone, By Thorn, By Blood.”
    Sigil -:- A black stag surrounded by thorned vines on a silver field
    Capital -:- Thornehold, a mountain citadel carved into the face of the Stormspire Range


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  • ⚔️ Military & Conflict ⚔

    ““We were born beneath banners, and we will die beneath them.”.”

    The armies of Aldvaaron are not the largest, but they are among the most disciplined. Every soldier is drilled in formation and endurance... a reflection of their king’s relentless precision.

    🗡️ The Iron Guard -:- Elite heavy infantry sworn to the Crown; their armor is engraved with thorn sigils, and their shields bear burn marks from the Flame’s blessing ritual.

    🗡️ Knight-Brotherhoods -:- Orders that serve both faith and throne — some noble, some secretive. The Order of the Ember Cross guards the temple relics, while the Ashen Blades act as the king’s quiet enforcers.

    🗡️ Regional Militias -:- Levies raised by vassal lords, often unreliable, but fiercely protective of their own lands.

    The greatest threat lies not beyond Aldvaaron’s walls, but within them... rebellion simmering in the Marches, whispers of betrayal in the Council, and the subtle decay of faith in the Everflame itself.


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  • Government & Power Structure

    “Aldvaaron does not bow to crowns... only to strength worthy of one.”

    The realm is ruled by His Majesty, King Sarlon Thorne, the Thorncrowned, whose word is law, and whose silence is often more terrifying than his wrath. His seat, Thornehold, is both fortress and court... its halls echo not with laughter, but with judgment.

    Beneath him sits the High Council of Aldvaaron, composed of noble lords, field marshals, and the High Seer of the Flame, spiritual voice of the Eternal Faith.

    Vassal Houses control their regions... Velmire of the Vale, Arden of the Marches, Kaelwyn of the Coast... each sworn to the crown, yet all pursuing ambitions of their own.

    The Guardians of the Crown serve outside noble jurisdiction. They are an elite order of spies, knights, and silent blades... loyal only to King Sarlon. To wear their black-and-silver sigil is to be both respected and feared.


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  • 🔥 Religion & Lore 🔥

    “All light burns... it is only a question of what survives the fire.”


    The Flame Eternal

    The state faith venerates the Everflame, a divine fire said to have burned since the First King’s coronation. It is housed in the Temple of Ash within Thornehold. Priests teach that flame is both the symbol of creation and judgment... mercy for the faithful, destruction for the wicked.


    The Old Gods of Root and Sky

    Older than the Flame, the Old Faith whispers in the dark corners of Aldvaaron... in the Thornwood, in the caves of the Marches, in the hearts of those who remember..... They worship no central deity, but the cycle of nature... growth, decay, and rebirth. Followers of the Old Faith are watched closely… some have burned for less.


    The Hollow Ones

    Feared heretics and prophets of doom, the Hollow Ones believe that the crown itself is cursed... that the throne bleeds corruption into every heir who sits upon it. They wander the Marches wearing veiled masks of bone and claim that only fire and sacrifice can cleanse the bloodline of kings.


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