Quick Summary (If You Don't Feel Up to Reading Everything Below It)
- 10,000 (or more) Years Ago: Fairies (specifically the Arch Fairies) were the first sapient beings on Faeheimr. Trolls and goblins emerged soon after.
- 6,000 Years Ago: Fairies create elves and hoof-folk, while trolls and goblins interbreed to create orcs. Dwarves emerge.
- 1,000 Years Ago: Goblins accidentally set off a weapon of mass destruction, splitting Northern and Southern Alfstadr, and decimating Southern Alfstadr's populations. Full dragons go extinct.
- 800 Years Ago: Elves declare war on all other races, including fairies. The fairies, in an effort to trap the elves, create the Barrier of Mist that prevents travel to and from Southern Alfstadr.
- Over the years, the Barrier of Mist weakens to allow certain individuals through. It is still a powerful barrier, nonetheless.
- 500 Years Ago: Dracokin (dragon-like people) arrive in Northern Alfstadr, at Faircreek, explore the Dragon's Spine mountains, and begin the religion of the Church of the Holy Light. Human churches soon began to pop up throughout Northern Alfstadr.
- 300 Years Ago: The humans and anthren of Ulfstead begin a war with the fairies of the Moors. The lone dark fae survivor of that war is Maleficent. The rest were killed or banished to the Nest of Origin in the Emerald Sea. Maleficent falls in love with a human, who later betrays her. She raises his daughter, Aurora, anyway. Aurora is crowned queen and ends the war.
- Present Day Southern Alfstadr: Status unknown. A few reports say orcs and their sapient, bipedal warg allies (originating from their subterranean realm) are still at war with sun and moon elves, who rule most of the region above ground. Most fairies are said to be in hiding.
- Present Day Northern Alfstadr: Queen Brigid (a human) rules over most of Northern Alfstadr from the city of Ulfstead, with Maleficent's granddaughter, Sylv (a dark fae, and her mate Aquilo) ruling over the Moors, while Duchess Zahava (a dracokin) has control over Faircreek.
Primordial Era of Northern and Southern Alfstadr
Primo-fae are created from insects and the first sparks of magic on Faeheimr, specifically on the split continents of what is now called Northern and Southern Alfstadr → Primo-fae create the hoof-folk → Primo-fae evolve into igni-fae. At the same time, argi-fae and pluvi-fae emerge from underground and the seas simultaneously.
Twilight Era
Primo-fae now extinct → Trolls/Trolkesh/"Moss-Skinned Children" emerge from above the ground and begin warring with the igni-fae → Galbikesh/”Goblins” (“Pebble-Skinned Children”) emerge from underground, staying neutral for now → Sylvi-fae emerge from the wilds.
Dawn Era
A branch of igni-fae evolve into solalfar/"sun elves" → Trolls and goblins interbreed via magical intervention by the goblins, creating the zikesh/troblins → A branch of trolls evolve into orkkesh/orks → Dwarves are first sighted in the mountains, caves, and swamps, emerging from various elements and stone.
Fission Era
Hoping to accelerate their evolution into something stronger, the galbikesh/goblins craft a magical device capable of immense power, but accidentally set it off mid-production and nearly wipe out their own race (save for a few small pockets here and there), as well as splitting Alfstadr in twain → The resulting fallout that blocks the Solem (Faeheimr's sun) decimates Southern Alfstadr's populations, but sun elves, dwarves, argi-fae, sylvi-fae, and hoof-folk persevere despite mass starvation and suffering → Capitalizing on the sun elves' weakness, the argi-fae attack them in great swarms and take thousands of captives.
Waning Era
Argi-fae create the lunalfar/"moon elves" by interbreeding with sun elven captives → Feeling little alliance to their forebears, the moon elves team up with the sun elves and drive the argi-fae into hiding back underground → The argi-fae are assumed extinct after hundreds of years of zero sightings around the same time orkkesh/orks are first sighted above ground near the cave-mouths of their ancestors → Sun elves and moon elves separate their territories but agree to be allies → Claiming superiority over all other races, the sun elves often war with other, non-elven peoples - including fae and orkkesh.
True Dark Era
Orkkesh begin using wargs as mounts and combat companions → Sylvi-fae begin hiding in the forests from whence they came, making a pact with the deer-folk to stay hidden, as well as creating 'bubbles' of safe zones where no orkkesh, troblins, or elves can enter. At the same time, the pluvi-fae create the pinnalfar/"fin elves" → Daemunkesh (a tribe of orkkesh) produce the wargkesh from mixing their fel blood with wargs.
Second Dawn/Modern Era of Northrn Alfstadr - Only True Important Bits for Most Players!
Hardly anything is known about how Faeheimr converged with another world*.
What is known is that, long ago, strange dragon-like people called dracokin arrived from beyond the Emerald Sea by Faircreek. They were revered as god-like. They brought their arcane technology, dubbed magitech, that caused the people of their new home to advance beyond the dark ages and into a sort of renaissance period.
Story holds that long ago, a massive sapphire called the Star of the Dracokin was discovered in the mountains to the west. Those mountains were named the Dragon's Spine for the great dragon skeleton that two dracokin brothers found the star embedded in.
They returned with the Star to Faircreek, and found that some dragon slayers and bounty hunters were literally consumed by their greed and turned into demonic wraiths. The wraiths certainly targeted the dracokin and their Star, but then they began to attack others in Faircreek at random. The brothers somehow used the Star to summon a bright light that disintegrated the wraiths and freed the people of Faircreek from fear.
However, the blast had caused the sapphire to fracture in half, and while one brother decided to take his half, staying and living in Faircreek, the other decided to take his half and return to his homeland across the sea, never to be seen again. Years passed, and the sapphire was further split into smaller gems, which were embedded in trinkets and weapons before being handed down to the first brother's children. Many have been lost, but all the most prominent dracokin families still manage to hold on to theirs. This was the origin of the Church of the Holy Light. Dracokin began spreading their religion of the Holy Light through priests, paladins, and churches built all over the land, and humans quickly converted.
After the splitting of North and South Alfstadr, there was a war between the dark fae of the Moors and humans/anthrens beyond (including Ulfstead, Faircreek, and all the other human settlements). All but one singular dark fae girl were killed or exiled to the Nest of Origin out in the Emerald Sea. That singular girl was named Maleficent.
Her life in the Moors was lonely, so she found herself wandering and fell in love with a human boy from beyond the Everdark Forest. That love was ruined by human greed when the boy became a man and betrayed her, beginning another bitter feud that ended with the man's death and his daughter - the one Maleficent had cursed and then developed a motherly love for - was crowned queen.
Still two more centuries after this, we are in present-day, and Maleficent's great-grandson, Noctilucent, reigns over the Moors, while queen Brigid reigns over Ulfstead. A land bridge has formed between Northern and Southern Alfstadr, allowing travel north (but not south as there is a cloud of fae and elven magic preventing it). There lies a tenuous peace between supernatural and mundane folk, but it may not last forever...
*[The other world is from the Maleficent movies, which are barely developed at this time and thus ripe for world-building!]