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  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #269507) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #269509) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #266993) This item has 18 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #269504) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #269492) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #269495) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #269496) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #269494) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #269488) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #268603) This item has 18 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #269454) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #269428) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #190216) This item has 19 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #269451) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #187761) This item has 18 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #269424) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #196797) This item has 18 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #193904) This item has 18 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #269448) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #196224) This item has 18 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #269426) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #200940) This item has 18 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #269453) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #269447) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #201599) This item has 18 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #269444) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #269429) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #269445) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #187704) This item has 19 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #269450) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #269425) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #269469) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #269459) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #264722) This item has 19 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #227947) This item has 19 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #266133) This item has 17 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #269460) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #265510) This item has 18 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #265674) This item has 19 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #231795) This item has 19 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #269480) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #269467) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #243425) This item has 18 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #245373) This item has 18 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #269456) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #265764) This item has 18 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #269475) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #269477) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #269458) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #242720) This item has 18 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #236383) This item has 17 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #226643) This item has 19 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #269462) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #236747) This item has 18 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #269461) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #269468) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #269474) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #264884) This item has 18 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #265291) This item has 20 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #228702) This item has 18 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #269311) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #269315) This item has 20 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 2<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 4 Energy Sword (Item #269312) This item has 40 uses left This item can only be used in combat. A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 2
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 4
  • A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 2<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 4 Energy Sword (Item #269308) This item has 21 uses left This item can only be used in combat. A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 2
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 4
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #269213) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A blade for warriors who show true honor in combat.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Alien Honor Blade (Item #269192) This item has 39 uses left This item can only be used in combat. A blade for warriors who show true honor in combat.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 2<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 4 Energy Sword (Item #269131) This item has 23 uses left This item can only be used in combat. A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 2
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 4
  • A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 2<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 4 Energy Sword (Item #269070) This item has 17 uses left This item can only be used in combat. A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 2
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 4
  • A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 2<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 4 Energy Sword (Item #269067) This item has 32 uses left This item can only be used in combat. A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 2
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 4
  • A blade for warriors who show true honor in combat.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Alien Honor Blade (Item #268306) This item has 9 uses left This item can only be used in combat. A blade for warriors who show true honor in combat.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #269043) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 2<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 4 Energy Sword (Item #269031) This item has 40 uses left This item can only be used in combat. A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 2
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 4
  • A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 2<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 4 Energy Sword (Item #269012) This item has 22 uses left This item can only be used in combat. A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 2
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 4
  • A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 2<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 4 Energy Sword (Item #268987) This item has 24 uses left This item can only be used in combat. A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 2
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 4
  • A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 2<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 4 Energy Sword (Item #268983) This item has 40 uses left This item can only be used in combat. A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 2
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 4
  • A blade for warriors who show true honor in combat.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Alien Honor Blade (Item #268928) This item has 24 uses left This item can only be used in combat. A blade for warriors who show true honor in combat.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A blade for warriors who show true honor in combat.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Alien Honor Blade (Item #268905) This item has 34 uses left This item can only be used in combat. A blade for warriors who show true honor in combat.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #264968) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A blade for warriors who show true honor in combat.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Alien Honor Blade (Item #268899) This item has 32 uses left This item can only be used in combat. A blade for warriors who show true honor in combat.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A blade for warriors who show true honor in combat.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Alien Honor Blade (Item #268857) This item has 17 uses left This item can only be used in combat. A blade for warriors who show true honor in combat.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 2<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 4 Energy Sword (Item #268765) This item has 29 uses left This item can only be used in combat. A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 2
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 4
  • A blade for warriors who show true honor in combat.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Alien Honor Blade (Item #268661) This item has 32 uses left This item can only be used in combat. A blade for warriors who show true honor in combat.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #268620) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 2<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 4 Energy Sword (Item #268616) This item has 21 uses left This item can only be used in combat. A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 2
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 4
  • A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 2<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 4 Energy Sword (Item #268609) This item has 29 uses left This item can only be used in combat. A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 2
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 4
  • A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 2<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 4 Energy Sword (Item #268592) This item has 28 uses left This item can only be used in combat. A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 2
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 4
  • A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 2<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 4 Energy Sword (Item #268568) This item has 23 uses left This item can only be used in combat. A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 2
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 4
  • A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 2<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 4 Energy Sword (Item #268517) This item has 32 uses left This item can only be used in combat. A blade made of energy in the 520 - 490 nanometer frequency. The compact technology keeps it light weight, for when you want to strike fast, stay quick on your feet, and look super cool.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 2
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 4
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #268456) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #268432) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #268433) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #268429) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #268415) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #268403) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #268440) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #265219) This item has 19 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #265420) This item has 17 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #266744) This item has 17 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #267362) This item has 18 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #241224) This item has 17 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3