-
Medicinal Plant
(Item #225198)
A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
-
Ray Gun
(Item #107756)
A sleek, futuristic energy weapon.
Damage type: Energy
Attack bonus: 5
Damage Dice: 3d8
Damage Bonus: 4
Crit Threshold: 19
Crit Multiplier: 3 -
Medicinal Plant
(Item #224375)
A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
-
Wicked Battle Axe
(Item #194596)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Medicinal Plant
(Item #224307)
A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
-
Medicinal Plant
(Item #224309)
A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
-
Blight Be-Gone
(Item #244335)
A curative to the blight status effect, brewed with special care.
-
Stimspray
(Item #225199)
A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
-
Stimspray
(Item #224988)
A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
-
Ember Daggers
(Item #227852)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Ember Daggers
(Item #244942)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Ember Daggers
(Item #224640)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Stimspray
(Item #225194)
A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
-
Wicked Battle Axe
(Item #245656)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Throwable Oil (Red)
(Item #230899)
A bottle filled with a red, oily fluid.
-
Throwable Oil (Red)
(Item #230897)
A bottle filled with a red, oily fluid.
-
Medicinal Plant
(Item #231993)
A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
-
Stimspray
(Item #231223)
A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
-
Stimspray
(Item #231202)
A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
-
Medicinal Plant
(Item #231994)
A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
-
Stimspray
(Item #231995)
A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
-
Ray Gun
(Item #229458)
A sleek, futuristic energy weapon.
Damage type: Energy
Attack bonus: 5
Damage Dice: 3d8
Damage Bonus: 4
Crit Threshold: 19
Crit Multiplier: 3 -
Stimspray
(Item #229538)
A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
-
Medicinal Plant
(Item #229515)
A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
-
Medicinal Plant
(Item #228582)
A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
-
Ray Gun
(Item #229335)
A sleek, futuristic energy weapon.
Damage type: Energy
Attack bonus: 5
Damage Dice: 3d8
Damage Bonus: 4
Crit Threshold: 19
Crit Multiplier: 3 -
Medicinal Plant
(Item #227611)
A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
-
Stimspray
(Item #227613)
A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
-
Stimspray
(Item #231491)
A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
-
Medicinal Plant
(Item #228863)
A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
-
Medicinal Plant
(Item #229361)
A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
-
Stimspray
(Item #229540)
A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
-
Medicinal Plant
(Item #234117)
A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
-
Ray Gun
(Item #194268)
A sleek, futuristic energy weapon.
Damage type: Energy
Attack bonus: 5
Damage Dice: 3d8
Damage Bonus: 4
Crit Threshold: 19
Crit Multiplier: 3 -
Stimspray
(Item #229388)
A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
-
Medicinal Plant
(Item #201010)
A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
-
Anti-Venom
(Item #195793)
A specially brewed curative that can reverse the lingering effects of a venomous bite.
-
Ray Gun
(Item #198257)
A sleek, futuristic energy weapon.
Damage type: Energy
Attack bonus: 5
Damage Dice: 3d8
Damage Bonus: 4
Crit Threshold: 19
Crit Multiplier: 3 -
Stimspray
(Item #229408)
A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
-
Medicinal Plant
(Item #200947)
A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
-
Medicinal Plant
(Item #234055)
A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
-
Wicked Battle Axe
(Item #227518)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Medicinal Plant
(Item #237725)
A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
-
Medicinal Plant
(Item #243568)
A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
-
Noble Rapier
(Item #202990)
A beautiful and light weapon, for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 2
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 4 -
Ray Gun
(Item #236176)
A sleek, futuristic energy weapon.
Damage type: Energy
Attack bonus: 5
Damage Dice: 3d8
Damage Bonus: 4
Crit Threshold: 19
Crit Multiplier: 3 -
Wicked Battle Axe
(Item #229966)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Wicked Battle Axe
(Item #245611)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Wicked Battle Axe
(Item #233908)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Wicked Battle Axe
(Item #227890)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Wicked Battle Axe
(Item #237409)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Wicked Battle Axe
(Item #245561)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Ember Daggers
(Item #245544)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Ember Daggers
(Item #245536)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Blight Be-Gone
(Item #245529)
A curative to the blight status effect, brewed with special care.
-
Blight Be-Gone
(Item #245530)
A curative to the blight status effect, brewed with special care.
-
Blight Be-Gone
(Item #245528)
A curative to the blight status effect, brewed with special care.
-
Blight Be-Gone
(Item #245531)
A curative to the blight status effect, brewed with special care.
-
Wicked Battle Axe
(Item #227138)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Wicked Battle Axe
(Item #245395)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Medicinal Plant
(Item #231488)
A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
-
Wicked Battle Axe
(Item #245393)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Medicinal Plant
(Item #245392)
A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
-
Throwable Oil (Red)
(Item #245367)
A bottle filled with a red, oily fluid.
-
Ember Daggers
(Item #244328)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Blight Be-Gone
(Item #245375)
A curative to the blight status effect, brewed with special care.
-
Anti-Freeze
(Item #245376)
A specially brewed curative that can reverse the lingering effects of frost bite.
-
Anti-Freeze
(Item #245374)
A specially brewed curative that can reverse the lingering effects of frost bite.
-
Wicked Battle Axe
(Item #245354)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Wicked Battle Axe
(Item #245340)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Ember Daggers
(Item #245344)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Wicked Battle Axe
(Item #245324)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Ember Daggers
(Item #245277)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Ember Daggers
(Item #245233)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Ember Daggers
(Item #245225)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Ember Daggers
(Item #245197)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Ember Daggers
(Item #243668)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Ember Daggers
(Item #245114)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Wicked Battle Axe
(Item #245112)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Wicked Battle Axe
(Item #245072)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Ember Daggers
(Item #245044)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Ember Daggers
(Item #244991)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Ember Daggers
(Item #244953)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Ember Daggers
(Item #244950)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Wicked Battle Axe
(Item #244939)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Wicked Battle Axe
(Item #244896)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Ember Daggers
(Item #244884)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Wicked Battle Axe
(Item #244878)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Wicked Battle Axe
(Item #244877)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Noble Rapier
(Item #243957)
A beautiful and light weapon, for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 2
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 4 -
Wicked Battle Axe
(Item #244856)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Ember Daggers
(Item #243884)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Wicked Battle Axe
(Item #242776)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Wicked Battle Axe
(Item #244841)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Wicked Battle Axe
(Item #244834)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Wicked Battle Axe
(Item #244796)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Wicked Battle Axe
(Item #244758)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Dwarven Mining Pick
(Item #244557)
A heavy pick for extracting ore from rocks... or pain from monsters.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Wicked Battle Axe
(Item #244751)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Wicked Battle Axe
(Item #244750)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3
Treasury
Inventory Search
Display Case
-
Orb Of Order (Blue)(Item #277561)
-
Ray Gun(Item #271711)
-
Comet Tail Dust(Item #267397)
-
Irradiated Space Junk(Item #267049)
-
Machine Oil(Item #266097)
-
Solar Panel Shard(Item #265340)
-
Rocket Launcher(Item #264705)
-
Portable Cannon(Item #245037)
-
Blight Be-Gone(Item #244747)
-
Lapiz Lazuli(Item #240112)
-
Super Party Hat of Healing(Item #231078)
-
Ice Shard(Item #229944)
-
Fossilized Tusk(Item #229717)
-
Throwable Oil (Yellow)(Item #229239)
-
Anti-Freeze(Item #229035)
-
Unmelting Snowflake(Item #228625)
-
Ember Daggers(Item #228136)
-
Jellyfish(Item #227208)
-
Trench Fish(Item #226477)
-
Nibbly Fish(Item #225983)
-
Throwable Oil (Blue)(Item #225825)
-
Eggshell Fragment(Item #225533)
-
Frozen Petals(Item #225452)
-
Empty Bottle(Item #203388)
-
Message in a Bottle(Item #202547)
-
Throwable Oil (Red)(Item #201410)
-
Anti-Venom(Item #200842)
-
Blight Be-Gone(Item #200603)
-
Strip of Bark(Item #197567)
-
Seed Pod(Item #193469)
-
Honeycomb(Item #193467)
-
Hibiscus Petals(Item #192058)
-
Scoop of Sand(Item #191805)
-
Thorns(Item #191522)
-
Red Fish(Item #190688)
-
Puffer Fish(Item #190348)
-
Blue Fish(Item #189923)
-
Noble Rapier(Item #186064)
-
Stimspray(Item #160966)
-
Medicinal Plant(Item #160952)
-
Dwarven Mining Pick(Item #150900)
-
Super Party Hat of Healing(Item #140724)
-
Pitchfork(Item #127972)
-
Energy Sword(Item #116323)
-
Flintlock Pistol(Item #97940)
-
Alien Honor Blade(Item #96360)
-
Space Scrap(Item #94345)
-
Party Hat of Healing(Item #82352)
-
High Tech Whip(Item #81830)
-
Wicked Battle Axe(Item #78440)
-
Super Scarab(Item #69614)
-
Super Slug(Item #96467)
-
Join This Group
Want to participate?
-
To victory!
-
Display Case
Have extra items you aren't using? Need some extra items to charge into battle?
-
Please contribute to our group treasury!
