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Rules

  • 1. No godmodding.
    2. No overly powerful characters. If your character would stand a chance in a one-on-one fight against a superhero (and yes, this counts if your char isn't that powerful but has extremely powerful items), they are too powerful for this group.
    3. Similarly, no "i fixed it" characters. Overcoming IC issues should be a process multiple characters aid in and which takes time. If the orphanage is struggling financially, don't bring in a rich character who fixes it by going "here, have my money, problem solved". If a character is blind, no "poof now you can see" magic. If the roof caves in, no "i have a spell or ability which fixes things instantly". If there's a famine, no "oh i have a secret stash of Enough Food, problem solved". You get the idea.
    4. Please no one-liners.
    5. Dice use is optional -- you can use it for flavour or risk, but you don't have to.
    6. Please suit the medieval fantasy setting. Use Elder Scrolls (e.g. Oblivion, Skyrim), or lower levels of D&D for a general gist -- There will be an extended continuity but those settings should give you a general idea; most people will not have magic.