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Hello everyone! Today's lesson will revolve around the starting Pokemon. Much like the trainer, a Pokemon has base stats. But their base stats change from species to species.

Managing Pokémon

Just like Trainers, Pokémon have Combat Stats, Skills, and Capabilities. While most of a Pokémon’s traits are defined for an entire species in the Pokédex, their Combat Stats are determined by their Trainer’s choices.

While the GM usually assigns a Pokémon’s Nature and Abilities when first caught, the Trainer assigns all of their Stat Points up to their current Level.

Start by checking the Pokédex to see the Pokémon’s Base Stats. These are your starting point. For example, a Charmander has 4 HP, 5 Attack, 4 Defense, 6 Special Attack, 5 Special Defense, and 7 Speed.

Next, apply your Pokémon’s Nature. This will simply raise one stat, and lower another; HP is only ever raised or lowered by 1, but all other stats are raised or lowered by 2, respectively, to a minimum of 1.

Next, add +X Stat Points, where X is the Pokémon’s Level plus 10. However, when adding Stat Points, you must understand the Base Relations Rule.

The Base Relations Rule puts a Pokémon’s Base Stats in order from highest to lowest. This order must be maintained when adding Stat Points. For example, with a neutral nature, Charmander has Speed > Special Attack > Attack and Special Defense > HP and Defense. Here, Speed must always remain higher than other Stats.

Stats that are equal need not be kept equal, however. Charmander’s HP and Defense do not need to be kept the same; they must merely both follow the rules of base relation, each staying under Attack and Special Defense.

Calculate your Pokémon’s Hit Points when you’re done. Pokémon have Hit Points according to the following formula:

Pokémon Hit Points = Pokémon Level + (HP x3) + 10

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