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  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #244750) This item has 28 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #244736) This item has 23 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #244724) This item has 34 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #244677) This item has 20 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #244651) This item has 40 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #244620) This item has 12 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #244602) This item has 16 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #244590) This item has 25 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #200961) This item has 15 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #242584) This item has 10 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A beautiful and light weapon, for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 2<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 4 Noble Rapier (Item #111860) This item has 27 uses left This item can only be used in combat. A beautiful and light weapon, for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 2
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 4
  • A beautiful and light weapon, for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 2<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 4 Noble Rapier (Item #187534) This item has 40 uses left This item can only be used in combat. A beautiful and light weapon, for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 2
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 4
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #115498) This item has 33 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #237518) This item has 50 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #244534) This item has 26 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #244518) This item has 33 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #244481) This item has 18 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #244405) This item has 9 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #244401) This item has 29 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #244375) This item has 17 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #242211) This item has 10 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #244333) This item has 11 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #233739) This item has 49 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #244298) This item has 50 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #234362) This item has 26 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #226800) This item has 24 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #244303) This item has 50 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #244301) This item has 15 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #244245) This item has 30 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #244237) This item has 22 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #244232) This item has 22 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #244193) This item has 23 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #244176) This item has 18 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #224644) This item has 50 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #226178) This item has 26 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #231071) This item has 35 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #229432) This item has 41 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #229245) This item has 20 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A blade for warriors who show true honor in combat.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Alien Honor Blade (Item #226504) This item has 6 uses left This item can only be used in combat. A blade for warriors who show true honor in combat.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #244102) This item has 30 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #244099) This item has 7 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #244097) This item has 30 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #244064) This item has 20 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #244060) This item has 11 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #243953) This item has 36 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #243945) This item has 17 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #243903) This item has 20 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #243902) This item has 18 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #243885) This item has 20 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #243882) This item has 20 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #243881) This item has 35 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A bottle filled with a red, oily fluid. Throwable Oil (Red) (Item #243866) This is a single use item This item can't be used from your inventory. Use it in combat instead! A bottle filled with a red, oily fluid.
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #240892) This item has 18 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #243781) This item has 13 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #243771) This item has 10 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #243739) This item has 6 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #243378) This item has 1 use left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #243593) This item has 20 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #243543) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #243544) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties. Medicinal Plant (Item #243550) This is a single use item This object can only be used on a user, not a group. A beautiful plant, shimmering with dew. Herbalists say that it contains healing properties.
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #243547) This item has 10 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #243473) This item has 26 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #243459) This item has 33 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #243424) This item has 6 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #243331) This item has 13 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #243291) This item has 23 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #243252) This item has 17 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #243117) This item has 13 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #243092) This item has 17 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #243005) This item has 12 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #242969) This item has 13 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #242910) This item has 24 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #230059) This item has 15 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #229028) This item has 33 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #242881) This item has 34 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #242284) This item has 23 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #231568) This item has 1 use left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #242674) This item has 37 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #242509) This item has 39 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #242482) This item has 42 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #242465) This item has 16 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #242417) This item has 11 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #235058) This item has 10 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #233091) This item has 10 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #232256) This item has 10 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A heavy pick for extracting ore from rocks... or pain from monsters.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Dwarven Mining Pick (Item #241721) This item has 16 uses left This item can only be used in combat. A heavy pick for extracting ore from rocks... or pain from monsters.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #242332) This item has 19 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #242316) This item has 17 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #242285) This item has 13 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A specially brewed curative that can reverse the lingering effects of frost bite. Anti-Freeze (Item #242271) This is a single use item This object can only be used on a user, not a group. A specially brewed curative that can reverse the lingering effects of frost bite.
  • A specially brewed curative that can reverse the lingering effects of frost bite. Anti-Freeze (Item #242272) This is a single use item This object can only be used on a user, not a group. A specially brewed curative that can reverse the lingering effects of frost bite.
  • A specially brewed curative that can reverse the lingering effects of frost bite. Anti-Freeze (Item #241951) This is a single use item This object can only be used on a user, not a group. A specially brewed curative that can reverse the lingering effects of frost bite.
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #231084) This item has 10 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #230509) This item has 10 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #231259) This item has 10 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #235043) This item has 10 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #239770) This item has 10 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #235811) This item has 10 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #230581) This item has 10 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3