-
Frost Snail
(Item #298501)
A freezing cold snail. It leaves ice crystals in its wake and is covered in a layer of frost.
-
Frost Snail
(Item #298502)
A freezing cold snail. It leaves ice crystals in its wake and is covered in a layer of frost.
-
Wicked Battle Axe
(Item #294088)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Frost Snail
(Item #297601)
A freezing cold snail. It leaves ice crystals in its wake and is covered in a layer of frost.
-
Warm-Blooded Frog
(Item #297298)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Space Scrap
(Item #298419)
A collection of metal junk and high-tech odds and ends.
-
Warm-Blooded Frog
(Item #298420)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #298421)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #298422)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #298423)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #298424)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #298425)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #298426)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #298427)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #298852)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #298853)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #298854)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #298857)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #298858)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #298859)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #298860)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #298861)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Ember Daggers
(Item #298698)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Frost Snail
(Item #298358)
A freezing cold snail. It leaves ice crystals in its wake and is covered in a layer of frost.
-
Warm-Blooded Frog
(Item #297321)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #297322)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #297323)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #297596)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #297597)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #297927)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #297929)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #297931)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #297932)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #297933)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #298187)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #298190)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #298192)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #298193)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Wicked Battle Axe
(Item #294135)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Ray Gun
(Item #294138)
A sleek, futuristic energy weapon.
Damage type: Energy
Attack bonus: 5
Damage Dice: 3d8
Damage Bonus: 4
Crit Threshold: 19
Crit Multiplier: 3 -
Ember Daggers
(Item #295919)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Ember Daggers
(Item #296043)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Wicked Battle Axe
(Item #296083)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Ember Daggers
(Item #296214)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Wicked Battle Axe
(Item #296301)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Wicked Battle Axe
(Item #296409)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Wicked Battle Axe
(Item #296487)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Ray Gun
(Item #296566)
A sleek, futuristic energy weapon.
Damage type: Energy
Attack bonus: 5
Damage Dice: 3d8
Damage Bonus: 4
Crit Threshold: 19
Crit Multiplier: 3 -
Ray Gun
(Item #296636)
A sleek, futuristic energy weapon.
Damage type: Energy
Attack bonus: 5
Damage Dice: 3d8
Damage Bonus: 4
Crit Threshold: 19
Crit Multiplier: 3 -
Wicked Battle Axe
(Item #297281)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Wicked Battle Axe
(Item #297344)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Ray Gun
(Item #297838)
A sleek, futuristic energy weapon.
Damage type: Energy
Attack bonus: 5
Damage Dice: 3d8
Damage Bonus: 4
Crit Threshold: 19
Crit Multiplier: 3 -
Ember Daggers
(Item #298327)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Ray Gun
(Item #298207)
A sleek, futuristic energy weapon.
Damage type: Energy
Attack bonus: 5
Damage Dice: 3d8
Damage Bonus: 4
Crit Threshold: 19
Crit Multiplier: 3 -
Eggshell Fragment
(Item #297655)
A piece from a hatched egg. It is quite large; definitely not from a chicken.
-
Eggshell Fragment
(Item #297960)
A piece from a hatched egg. It is quite large; definitely not from a chicken.
-
Eggshell Fragment
(Item #297961)
A piece from a hatched egg. It is quite large; definitely not from a chicken.
-
Eggshell Fragment
(Item #298180)
A piece from a hatched egg. It is quite large; definitely not from a chicken.
-
Wicked Battle Axe
(Item #298184)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Wicked Battle Axe
(Item #298130)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Ray Gun
(Item #274741)
A sleek, futuristic energy weapon.
Damage type: Energy
Attack bonus: 5
Damage Dice: 3d8
Damage Bonus: 4
Crit Threshold: 19
Crit Multiplier: 3 -
Ray Gun
(Item #298053)
A sleek, futuristic energy weapon.
Damage type: Energy
Attack bonus: 5
Damage Dice: 3d8
Damage Bonus: 4
Crit Threshold: 19
Crit Multiplier: 3 -
Wicked Battle Axe
(Item #297956)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Ember Daggers
(Item #295712)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Ember Daggers
(Item #297841)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Wicked Battle Axe
(Item #297818)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Ray Gun
(Item #297735)
A sleek, futuristic energy weapon.
Damage type: Energy
Attack bonus: 5
Damage Dice: 3d8
Damage Bonus: 4
Crit Threshold: 19
Crit Multiplier: 3 -
Ray Gun
(Item #297695)
A sleek, futuristic energy weapon.
Damage type: Energy
Attack bonus: 5
Damage Dice: 3d8
Damage Bonus: 4
Crit Threshold: 19
Crit Multiplier: 3 -
Stimspray
(Item #297546)
A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
-
Ray Gun
(Item #297522)
A sleek, futuristic energy weapon.
Damage type: Energy
Attack bonus: 5
Damage Dice: 3d8
Damage Bonus: 4
Crit Threshold: 19
Crit Multiplier: 3 -
Ember Daggers
(Item #297500)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Ember Daggers
(Item #297499)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Ember Daggers
(Item #297491)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Ember Daggers
(Item #243880)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Wicked Battle Axe
(Item #297442)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Ember Daggers
(Item #297425)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Ember Daggers
(Item #297345)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Ray Gun
(Item #297211)
A sleek, futuristic energy weapon.
Damage type: Energy
Attack bonus: 5
Damage Dice: 3d8
Damage Bonus: 4
Crit Threshold: 19
Crit Multiplier: 3 -
Ember Daggers
(Item #295008)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Ember Daggers
(Item #297102)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Ember Daggers
(Item #296720)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Stimspray
(Item #297019)
A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
-
Ember Daggers
(Item #297016)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Ember Daggers
(Item #296979)
A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.
Damage type: Piercing
Attack bonus: 3
Damage Dice: 1d8
Damage Bonus: 3
Crit Threshold: 18
Crit Multiplier: 2
AC Bonus: 3 -
Ray Gun
(Item #296978)
A sleek, futuristic energy weapon.
Damage type: Energy
Attack bonus: 5
Damage Dice: 3d8
Damage Bonus: 4
Crit Threshold: 19
Crit Multiplier: 3 -
Ray Gun
(Item #296974)
A sleek, futuristic energy weapon.
Damage type: Energy
Attack bonus: 5
Damage Dice: 3d8
Damage Bonus: 4
Crit Threshold: 19
Crit Multiplier: 3 -
Warm-Blooded Frog
(Item #296825)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #296827)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Warm-Blooded Frog
(Item #296828)
No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
-
Wicked Battle Axe
(Item #296868)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Wicked Battle Axe
(Item #296733)
Holding this axe makes you feel... powerful.
Damage type: Slashing
Attack bonus: 5
Damage Dice: 2d8
Damage Bonus: 3
Crit Threshold: 20
Crit Multiplier: 3 -
Stimspray
(Item #296695)
A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
-
Stimspray
(Item #296684)
A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
-
Stimspray
(Item #296654)
A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
-
Stimspray
(Item #294839)
A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
-
Stimspray
(Item #295263)
A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
-
Stimspray
(Item #295265)
A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
-
Ray Gun
(Item #224239)
A sleek, futuristic energy weapon.
Damage type: Energy
Attack bonus: 5
Damage Dice: 3d8
Damage Bonus: 4
Crit Threshold: 19
Crit Multiplier: 3 -
Space Scrap
(Item #231354)
A collection of metal junk and high-tech odds and ends.
-
Eggshell Fragment
(Item #237100)
A piece from a hatched egg. It is quite large; definitely not from a chicken.
Treasury
Inventory Search
Display Case
-
Frost Snail(Item #299879)
-
Warm-Blooded Frog(Item #296829)
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Borb(Item #295716)
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Comet Tail Dust(Item #267397)
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Irradiated Space Junk(Item #267049)
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Machine Oil(Item #266097)
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Super Party Hat of Healing(Item #231078)
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Ice Shard(Item #229944)
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Fossilized Tusk(Item #229717)
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Unmelting Snowflake(Item #228625)
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Ember Daggers(Item #228136)
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Jellyfish(Item #227208)
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Trench Fish(Item #226477)
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Nibbly Fish(Item #225983)
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Throwable Oil (Blue)(Item #225825)
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Eggshell Fragment(Item #225533)
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Frozen Petals(Item #225452)
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Throwable Oil (Red)(Item #201410)
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Strip of Bark(Item #197567)
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Seed Pod(Item #193469)
-
Honeycomb(Item #193467)
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Hibiscus Petals(Item #192058)
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Thorns(Item #191522)
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Red Fish(Item #190688)
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Puffer Fish(Item #190348)
-
Blue Fish(Item #189923)
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Noble Rapier(Item #186064)
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Stimspray(Item #160966)
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Medicinal Plant(Item #160952)
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Dwarven Mining Pick(Item #150900)
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Super Party Hat of Healing(Item #140724)
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Pitchfork(Item #127972)
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Energy Sword(Item #116323)
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Ray Gun(Item #106549)
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Flintlock Pistol(Item #97940)
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Alien Honor Blade(Item #96360)
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Space Scrap(Item #94345)
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Party Hat of Healing(Item #82352)
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High Tech Whip(Item #81830)
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Wicked Battle Axe(Item #78440)
-
Super Scarab(Item #69614)
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Super Slug(Item #96467)
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Join This Group
Want to participate?
-
For great justice!
-
Display Case
Have extra items you aren't using? Need some extra items to charge into battle?
-
Please contribute to our group treasury!
