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  • A freezing cold snail. It leaves ice crystals in its wake and is covered in a layer of frost. Frost Snail (Item #298501) This is a single use item This item can't be used from your inventory. Use it to craft with! A freezing cold snail. It leaves ice crystals in its wake and is covered in a layer of frost.
  • A freezing cold snail. It leaves ice crystals in its wake and is covered in a layer of frost. Frost Snail (Item #298502) This is a single use item This item can't be used from your inventory. Use it to craft with! A freezing cold snail. It leaves ice crystals in its wake and is covered in a layer of frost.
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #294088) This item has 21 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A freezing cold snail. It leaves ice crystals in its wake and is covered in a layer of frost. Frost Snail (Item #297601) This is a single use item This item can't be used from your inventory. Use it to craft with! A freezing cold snail. It leaves ice crystals in its wake and is covered in a layer of frost.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #297298) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • A collection of metal junk and high-tech odds and ends. Space Scrap (Item #298419) This is a single use item This item can't be used from your inventory. Use it to help repair the ark ship!. A collection of metal junk and high-tech odds and ends.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #298420) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #298421) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #298422) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #298423) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #298424) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #298425) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #298426) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #298427) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #298852) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #298853) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #298854) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #298857) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #298858) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #298859) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #298860) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #298861) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #298698) This item has 14 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A freezing cold snail. It leaves ice crystals in its wake and is covered in a layer of frost. Frost Snail (Item #298358) This is a single use item This item can't be used from your inventory. Use it to craft with! A freezing cold snail. It leaves ice crystals in its wake and is covered in a layer of frost.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #297321) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #297322) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #297323) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #297596) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #297597) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #297927) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #297929) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #297931) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #297932) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #297933) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #298187) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #298190) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #298192) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #298193) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #294135) This item has 50 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #294138) This item has 20 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #295919) This item has 22 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #296043) This item has 18 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #296083) This item has 14 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #296214) This item has 20 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #296301) This item has 41 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #296409) This item has 33 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #296487) This item has 25 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #296566) This item has 12 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #296636) This item has 20 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #297281) This item has 27 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #297344) This item has 18 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #297838) This item has 10 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #298327) This item has 14 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #298207) This item has 10 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A  piece from a hatched egg. It is quite large; definitely not from a chicken. Eggshell Fragment (Item #297655) This is a single use item This item can't be used from your inventory. Use it to craft with! A piece from a hatched egg. It is quite large; definitely not from a chicken.
  • A  piece from a hatched egg. It is quite large; definitely not from a chicken. Eggshell Fragment (Item #297960) This is a single use item This item can't be used from your inventory. Use it to craft with! A piece from a hatched egg. It is quite large; definitely not from a chicken.
  • A  piece from a hatched egg. It is quite large; definitely not from a chicken. Eggshell Fragment (Item #297961) This is a single use item This item can't be used from your inventory. Use it to craft with! A piece from a hatched egg. It is quite large; definitely not from a chicken.
  • A  piece from a hatched egg. It is quite large; definitely not from a chicken. Eggshell Fragment (Item #298180) This is a single use item This item can't be used from your inventory. Use it to craft with! A piece from a hatched egg. It is quite large; definitely not from a chicken.
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #298184) This item has 23 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #298130) This item has 36 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #274741) This item has 20 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #298053) This item has 9 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #297956) This item has 50 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #295712) This item has 1 use left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #297841) This item has 14 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #297818) This item has 38 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #297735) This item has 11 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #297695) This item has 11 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #297546) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #297522) This item has 10 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #297500) This item has 17 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #297499) This item has 30 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #297491) This item has 19 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #243880) This item has 30 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #297442) This item has 19 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #297425) This item has 10 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #297345) This item has 11 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #297211) This item has 10 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #295008) This item has 11 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #297102) This item has 10 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #296720) This item has 17 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #297019) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #297016) This item has 30 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.<br /><br />Damage type: Piercing<br /> Attack bonus: 3<br />Damage Dice: 1d8<br />Damage Bonus: 3<br />Crit Threshold: 18<br />Crit Multiplier: 2<br />AC Bonus: 3 Ember Daggers (Item #296979) This item has 19 uses left This item can only be used in combat. A pair of light weapons that glows with their own internal heat. Good for when you want to strike fast, stay quick on your feet, and look stylish.

    Damage type: Piercing
    Attack bonus: 3
    Damage Dice: 1d8
    Damage Bonus: 3
    Crit Threshold: 18
    Crit Multiplier: 2
    AC Bonus: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #296978) This item has 10 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #296974) This item has 10 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #296825) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #296827) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops. Warm-Blooded Frog (Item #296828) This is a single use item This item can't be used from your inventory. Use it to craft with! No matter how cold out it gets, this frog is always hot. Snow melts wherever it hops.
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #296868) This item has 19 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • Holding this axe makes you feel... powerful.<br /><br />Damage type: Slashing<br /> Attack bonus: 5<br />Damage Dice: 2d8<br />Damage Bonus: 3<br />Crit Threshold: 20<br />Crit Multiplier: 3 Wicked Battle Axe (Item #296733) This item has 21 uses left This item can only be used in combat. Holding this axe makes you feel... powerful.

    Damage type: Slashing
    Attack bonus: 5
    Damage Dice: 2d8
    Damage Bonus: 3
    Crit Threshold: 20
    Crit Multiplier: 3
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #296695) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #296684) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #296654) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #294839) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #295263) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid. Stimspray (Item #295265) This is a single use item This object can only be used on a user, not a group. A high-tech medical device which can deliver medicine directly to your blood stream without the need for needles. It is currently loaded with a strange green liquid.
  • A sleek, futuristic energy weapon.<br /><br />Damage type: Energy<br /> Attack bonus: 5<br />Damage Dice: 3d8<br />Damage Bonus: 4<br />Crit Threshold: 19<br />Crit Multiplier: 3 Ray Gun (Item #224239) This item has 20 uses left This item can only be used in combat. A sleek, futuristic energy weapon.

    Damage type: Energy
    Attack bonus: 5
    Damage Dice: 3d8
    Damage Bonus: 4
    Crit Threshold: 19
    Crit Multiplier: 3
  • A collection of metal junk and high-tech odds and ends. Space Scrap (Item #231354) This is a single use item This item can't be used from your inventory. Use it to help repair the ark ship!. A collection of metal junk and high-tech odds and ends.
  • A  piece from a hatched egg. It is quite large; definitely not from a chicken. Eggshell Fragment (Item #237100) This is a single use item This item can't be used from your inventory. Use it to craft with! A piece from a hatched egg. It is quite large; definitely not from a chicken.