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Taken from here.

An In Character Account
After The Dragon, Primes and Dark Primes are the most powerful beings in Furcadia. Most of them are ancient; they are the ones who made `time', `space', `color', and so forth. They are also patrons of various aspects of life, such as `luck' or `food' or `childbirth'. They are all the Dragon's children. There are two kinds: the Primes, who are good and friendly to Furrekind, and the Dark Primes, who are evil, and ultimately seek to destroy all Furres. They aren't mythical beings or legends, but sometimes so much time goes by since the last sighting that some Furres may doubt their existence. The good Primes just smile at this, but the evil Dark Primes resent disbelief. Dark Primes will sometimes try to get Furres to follow or even worship them. The good Primes are very ethical and moral; they believe that Furres should be left to their own as much as possible. The Dark Primes, on the other hand, view all mortals as their playthings.


Out Of Character Notes
IC, The Primes hold godlike powers and they're immortal but they aren't really deities. Good Primes insist that they aren't deities, and they don't want to be worshipped or arbitrarily obeyed. Furres generally treat the Primes the way most modern people treat the classical Greek/Roman gods: as symbols, inspiration for virtue and the arts. The evil Dark Primes, on the other hand, like being able to influence Furres, and they ICly encourage secret cults in their honor. Worshipping a Dark Prime is illegal in Kasurian cities and punishable by death. Doing so in Theriopolis, on the other hand, is only going to get you the status of "idiot".

OOC, Prime and Dark Prime characters serve another function: they are personas for use by the staff. They may appear freely in the Socializing and Persona Play areas. In Socializing areas they should be OOC, and in Persona Play areas they should be IC or OOC as fits the situation. In Roleplaying areas, however, the Dark Primes should only appear In Character very rarely, usually incognito.

The Primes should almost never appear in the In Character areas unless they are incognito. Primes are played by those who keep Furcadia running, behind the scenes. They are programmers, puzzle-level designers, and so forth. They are a little bit like traditional "mud" "Wizards".

Dark Primes are more esponsible for Furcadia security, player comfort, and introducing new plot elements into the continuity (or occasionally removing old ones). They're a little like traditional mud and tabletop game "Game Masters" (GMs). They share this responsibility with the Rahs of Guilds, with whom they work.

Neither Primes nor Dark Primes have the power to "boot". Dark Primes are only empowered as mediators; Primes have better things to do.


The Exhalted Primes

These are the five Primes who were ordered by the Dragon to create the Furre in their own image.
  • Chim - Lord of Luck, Prime of Rodents
  • Danival - Lady of Beauty, Prime of Mustelines
  • Reegarr - Lord of Strength, Prime of Canines
  • M'Rill - Lady of Agility, Prime of Felines
  • Patrilius - Lord of Wisdom, Prime of Equines


The Seven Primordial Primes

These were the first seven of the Dragon's eggs to hatch.
  • Wevvin and Sek, Lords of Space, Primes of Translocation
  • Thelcoda, Lady of Calendars, Prime of the Sphere of Time
  • Ahroth, Lord of Hills, Prime of Earth
  • Viverravus, Lord of Complexity, Prime of Weather
  • Syndira, Lady of Cloth, Prime of Colors
  • Aristaya, Lady of Imagination, Prime of Dreams


The Nine Lesser Primes
  • Licharra, Lady of Skies, Prime of Flight and Reptiles
  • Jeltana, Lady of Offspring, Prime of Childbirth
  • Dahlsea, Lady of Seas, Prime of Ships and Fishes
  • Scarlong, Lord of Shields, Prime of War
  • Saligor, Lord of Feathers, Prime of Avians
  • Jujinka, Lady of Green, Prime of Love
  • Gavil, Lord of Metals, Prime of Swords
  • Jemmion, Lord of the First Moon, Prime of the Night
  • Beekin, the Help Dragon

The Dark Primes
  • Telcodar, Lord of Caves, Dark Prime of Frenzy
  • Drossifer, Lord of Flies, Dark Prime of Loneliness
  • Peristane, Lord of Claws, Dark Prime of Slavery
  • Suffrith, Lady of Disasters, Dark Prime of Gluttony and Lust
  • Taglinn Tigh, Lord of Nightmares, Dark Prime of Fear
  • Lokira, Lady of Cruelty, Dark Prime of Pain
  • Chatengo, Lord of Treachery, Dark Prime of Despair
  • Nareetha, Lady of Death, Dark Prime of Sorrow
  • Erigon, Lord of Poisons, Dark Prime of Murder
  • Dyarr/Dyarra, Lord/Lady of Confusion, Dark Prime of Lies
  • Greydark, Lord of Broken Things, Dark Prime of Destruction
  • Mirmoggin, Lord of Bones, Dark Prime of Cannibalism
  • Tallus, Once Lord of Prophecies, Once Dark Prime of Thieves


Some Notes on Dark Primes

The Power of True Names Upon Dark Primes If a Dark Prime's specific identity is guessed, he or she loses the ability to use power upon, or directly harm that person-- this is a plot device to keep their influence -subtle-. This doesn't rely on "belief"; the Furre must voice their suspicion aloud, even jokingly, to the Dark Prime, to gain this protection. The accusation may not be a mere question, it must be a statement, and it must be addressed directly to the suspect.

IC, Dark Primes are ALWAYS evil. So are their Half-Prime children. They are not merely `misunderstood' or `mean', they are the ultimate villains of the Furcadia milieu. A Dark Prime who is kind to a Furre -always- has an ulterior motive. OOC, on the other hand... Dark Primes are the players' friends, and they keep things interesting by feeding new plots into the world. Villainy always somehow relates back to the Dark Primes, and even if a bad guy is unaware of it, there is a strong likelihood that they are, if not a Auarter-DarkPrime, then a 1/8th Dark Prime (not a Advantage; this is a free "neutral" trait). Note that being the child of two Quarter-Primes does not make the child a Quarter-Prime as well, it makes the child the equivalent of a 1/8th Prime.

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Moderators: Calliste Ahmose (played by FishyFi) Mikhael Solberg (played by minizeries)