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Forums » Applications » Local Flavor: Player-Submissions

This is where submissions for plants, animals, places, people, food, words, or anything else goes! When a submission is reviewed and approved it'll be marked as such and the information moved to its appropriate location.

We want you to understand that these submissions are essentially donations to help grow the setting: once pieces of the setting have been placed, they will begin to settle and in turn be used freely by other players, potentially be used as part of deeper lore, and in general be expanded upon (details even altered as needed). What you have written will likely be edited for far more than clarity and style, so don't submit anything you feel too strongly about or would want to reclaim!

We only accept art that you have the right to use, e.g. drawn by your own hand or purchased from an artist who has granted the allowance to transfer that right to another.

NPC Submissions
When submitting a concept for an NPC, please note that these characters are intended to be ones described in as much brevity as possible. While descriptions can go to some depth and may gain lore over time, we encourage allowing some room for interpretation as public NPC are free-use for all when needed as scene setting. It's also important to check the listing of NPC and Public Figures to make sure a solitary or restricted role isn't already accounted for!
Code:
[b]Name:[/b] [b]Type:[/b] (guard, baker, blacksmith, etc.) [b]Description:[/b] [b]When Playing Them:[/b] (notes for other players)

Location Submissions
Code:
[b]Name:[/b] [b]Type:[/b] (town, village, pub, business, cave, street, etc.) [b]Location:[/b] [b]Description:[/b]

Flora and Fauna Submissions
Code:
[b]Name:[/b] [b]Size:[/b] [b]Lifespan:[/b] [b]Habitat Description:[/b] [b]Plant/Animal/Fungi Description:[/b]

Cuisine Submissions
Code:
[b]Name:[/b] [b]Food / Drink / Spice:[/b] [b]Main Ingredients:[/b] [b]Type:[/b] (soup, salad, juice, etc.) [b]Description:[/b]

Drug Submissions
Code:
[b]Name:[/b] [b]Main Substance:[/b] [b]Description:[/b]

Terminology Submissions
Code:
[b]Word:[/b] [b]Meaning:[/b] [b]Origin:[/b]
Approved

Name: "Gertie"
Type: Chaos gremlin. Getaway driver/vehicle.
Description: Displaced by what appears to be, in her words, a destructive mining effort in her mountains, and recently re-homed into the local forests by Tommaso Grimani and the necromancer Ansul, Gertie is an enigmatic, loud, dull and conceited gryphon who now nests in the Mushroom Forest.
adopt_2021_by_atoupik_deia7oj-pre.png

Her tantrums are legendary but her loyalty is true - those gifted with the esoteric means to summon her are granted access to a fast-travel mount and the capability to conjure extremely localized wintry weather, regardless of their surroundings.
Name: Alba Caro
Type: Dressmaker (Retired)

Description: Alba is a very short (3'6) canine beastfolk who looks similar to and tan and white long haired chihuahua; she also very old, in the last quarter of her life. Always in the newest fashion, she lives a comfortable retirement hanging out at tea houses, cafes, and anywhere else she can people watch and gossip.

She is well known around Apricus Gardens, and well liked. Give her even a chance and she'll spill the tea - and always in the most delightful of tellings, for Alba is also quite spry and energetic, and very dramatic. Her interests overcome her, and she will often create stories in her had as to what's happening, when she can't hear - which is a lot, as she's a touch hard of hearing.

She has a two story attached home, and lives with her daughter, Ada, and her granddaughter, Ale, who is often found sitting on her knee and helping her find new people to watch. Alba has a very loving relationship with her family - they're the only ones she has left! Her husband Nadir died a decade ago, and you will never hear an unkind word about him from his family.

When Playing Them: You can find her debut here, and one more post after that. She's delightful! Have fun with her!

She will head to other businesses to chat with proprieters, and likely is well known and welcomed by regulars. She is peppy, talkative, and excitable. She'll often have Ale with her.



Name: Ada Caro
Type: Dressmaker

Description: Ada is a mature adult canine beastfolk, blond furred and short (4'5), but otherwise Alba's youthful spitting image, up to and including the latest fashions. She took over the shop from her mother after she retired. Recently, she's divorced her husband, Gidie, who spends his days in the Den, wasting his shards on gambling and alcohol - and Ada is thriving.

Although sweet and gentle, Ada takes no shit - she promised herself that. Her customers rave for her skill and eye, and she is viewed as the perfect person to have taken over the shop.

Ada adores Ale to bits, loves her mother quite a bit, misses her father, and would fight to the death to protect her family.

When Playing Them: She is gracious and always happy to design things for someone, but - while fashionable - she is rather limited in what she makes, though very popular with locals. So treat her as someone who doesn't have a lot of time, and as a workaholic.



Name: Ale Caro
Type: Youth

Description: Ale is a youthful canine beastfolk, only about 3', and looks much like her mother so far, aside from her floppy ears and short fur. She spends her days either being Alba's cling monster, or helping Ada in the shop. She is bright, curious, playful, and always excited to show off her pretty clothing.

When Playing Them: She should be played as a child between 3-6, curious, not afraid to run up and touch others or play with their belongings, while still answering to her family when called. She's not shy, and always willing to chatter anyone's ear off.



Name: Gidie Herbert
Type: Bum

Description: A slovenly short furred canine beastfolk with black and tan markings, of average height. He has floppy ears and a too-short snout.

Gidie spends most of his time at the Den, gambling what's left of his fortune away. He is paranoid, and seems very controlling. There is aggression lying below the surface, and not very far.

When Playing Them: Just think about someone you really wanna punch, and have at it.



Word: 'Gull
Meaning: Slang. A destructive person that no one wants to be around; a hot head who causes trouble for all around; rarely, a youthful pyromaniac. Very negative, but casually said.
Origin: Named after Vulcan Gulls, a local Thornmouth insult.



Word: Dredgy
Meaning: Slang. While often a nickname for sludge cows, it is also used as a casual insult toward anyone viewed as slovenly; also used as an insult toward guards, especially those with poor morals.
Origin: Named after the local sludge cows, a local Thornmouth insult.

Moderators: Rigby Tar AJ_89