Group Toolbar Menu

Announcements

  • What will be included at launch?

    Posted by Kim December 2nd 2019, 2:09pm I just announced a fairly aggressive goal for transitioning the site to 2.0 next week.

    I wanted to say a little more in this group, since your following this group means you have a keener interest in progress than the casual observer.

    What will and won't be included at launch?

    AN EPIC BUTT TON of...

    Read More... | 10 comments

  • Part way through groups, already lots of new features...

    Posted by Kim October 28th 2019, 3:44pm I am FULL STEAM AHEAD on rebuilding groups. I'm still deep in this process, and have a fairly daunting amount to go. Honestly, I'm freaking out.

    Read More... | 10 comments

  • Profile menu management: rebuilt

    Posted by Kim October 22nd 2019, 10:01am Hot off the rebuild presses, I've just wrapped up rebuilding and redesigning the way that character profile menus are managed.

    Read More... | 7 comments

  • 600+ features complete

    Posted by Kim October 5th 2019, 9:01am Hrrrgnh okay my project tracker says I just rounded the corner on recreating 600 features.

    There's 39 days to go until the Operation Audacious Phoenix beta. It's looking like we have about 300ish features left to go. Tall order? Yes, but I'm in this to win it. ;)

    In the past couple of weeks I...

    Read More... | 10 comments

  • 212 official templates rebuilt

    Posted by Kim September 20th 2019, 9:39am Quick update: Yesterday I completed rebuilding all of our official templates. They now all support columns and rows, as well as are ready to allow Epic members to tweak their colors and fonts without touching a drop of CSS. :D

    Some other fun stuff:
    • The library of fonts available to template makers...

    Read More... | 10 comments

  • New and improved widgets and past profile reversions

    Posted by Kim August 25th 2019, 10:12pm We've got a really solid start on the new profile builder. I've rebuilt all of the existing widgets for characters aside from the gallery widget. I've also added two and a half new widgets for characters.

    Read More... | 12 comments

  • Bake sale previews

    Posted by Kim July 31st 2019, 10:11am I put out a general news post this morning explaining Operation Audacious Phoenix to those who maybe haven't heard about it yet (or at least haven't heard about it by that name). I was able to tease that the bake sale will be starting next week!

    For those of you tracking even closer and who can't...

    Read More... | 20 comments

  • 400+ features complete... but more to go!

    Posted by Kim July 25th 2019, 11:49am I haven't been writing updates for some weeks here, because the stuff I've been working on has frankly been boring to talk about. But lots of work has been going on! This includes allowing people to disable mobile support on the site, yet another giant batch of the features that moderators use to...

    Read More... | 13 comments

  • Bake sale drawing ever closer, and more programming progress

    Posted by Kim June 20th 2019, 3:58pm I've finally nailed down most of the details of how the "bake sale" fundraiser will work, and am working on the art assets we'll need to officially launch the fundraiser. In programming news: I've rewritten the store and advertising code. :)

    Read More... | 9 comments

  • Progress report: Find RP Search

    Posted by Kim June 10th 2019, 12:09pm Progress from the last several weeks...

    Recreated:
    • A ton of the features that the moderators use to keep an eye on and enforce the site. As with everything, there's still a long way to go there, but the progress is invigorating.
    • Nearly everything to do with the Find RP search tool as it exists now....

    Read More... | 2 comments

  • Progress report: Just random features

    Posted by Kim May 20th 2019, 9:00pm More stuff I've done!

    Recreated:
    • The code that I use to make it possible for news posts to automatically list event topics, such as open trick or treat topics during October or Meet cute topics during february.
    • The ability to preview your BBCode before posting it
    • The little notices next to inbox...

    Read More... | 0 comments

  • Progress report: Kudos

    Posted by Kim May 18th 2019, 10:10pm I've re-created kudos, along with a few completely new features for kudos.

    New feature #1: You can give kudos anonymously. WOOT!

    New feature #2: In addition to writing a text comment, there's also a list of qualities you can choose as among someone's best.

    The mods have noticed that a lot of...

    Read More... | 2 comments

  • Progress report: Inventory

    Posted by Kim May 1st 2019, 9:44pm Recreated:
    Viewing inventory items
    Activating various item types, including epic giving items, character slot giving items, page slot giving items, "greeting cards" (flowers, leaves, mushrooms, etc.), random items, walruses, swappers (such as changing a walrus into a costume)
    Item descriptions
    Item...

    Read More... | 2 comments

  • Progress report: Inbox Folders

    Posted by Kim April 20th 2019, 2:19pm PHEW, 7 hours of grinding out the re-creation of private messages today. Still a way to go, but lots of progress made. :)

    This afternoon I also rebuilt inbox folders, and in the process, made them nestable -- meaning you can put folders inside of folders.

    I'm not sure how wide-spread the use of...

    Read More... | 0 comments

  • Progress report: Inbox

    Posted by Kim April 18th 2019, 12:22pm Over the last few days I've been working on rewriting the private messaging system. So far, I've just got the basics in, but the lag problem in the inbox is SO. MUCH. BETTER. It's got me in a fantastic mood to work on it and enjoy smoothly navigating around the inbox without huge delays <3

    Read More... | 0 comments