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Lore Wiki » Inventory Items » Epic Week Items » Weapons » Explosives and Heavy Weapons

Short-use weapons which do enormous amounts of damage to all enemy types, typically taking the form of explosives or artillery weapons.


Thrown Explosives



So far, thrown explosives such as grenades and dynamite use the following stats:

Maximum uses: 1

Attack Bonus: +10 to hit

Damage: 6d8 + 5

Critical Hit Dice Range: 20
(Please verify that this is before the To Hit modifier)

Critical Hit Damage Multiplier: 3x


A dark green thrown explosive resembling the American MK 2 grenade, featuring a dark green body with the grid-like surface which gives the pineapple grenade its name, and a pin-and-lever fuse system.

Pineapple Grenade

Pull the pin and throw for explosive results.

This weapon uses the Thrown Explosives stats, and was introduced in 2015.


A bright red stick of dynamite with a dent in one side, a few scuffs of dirt, and a string fuse.

Stick of Dynamite

Light the fuse and get out of the way --there are going to be explosive results

This weapon uses the Thrown Explosives stats, and was introduced in 2022.




Heavy Artillery



So far, artillery weapons such as rocket launchers and cannons use the stats below:

Maximum uses: 1

Attack Bonus: +10 to hit

Damage: 8d10 + 5

Critical Hit Dice Range: 19
(Please verify that this is before the To Hit modifier)

Critical Hit Damage Multiplier: 3x


A cartoony rocket launcher with a large, stubby, cylindrical yellow body, a red grip, a red and white stripped band around the middle of the body, a ring of rivets near circling the front of the weapon, and the red-tipped white nosecone and red thruster of the rocket sticking out of the ends of the device.

Rocket Launcher

A one-shot shoulder mounted rocket. For when a grenade just isn't enough.

This weapon uses the Artillery Weapons stats, and was introduced in 2017.


A stubby, vase-shaped, dark grey naval cannon on brass wheels with four spokes.  The muzzle is also brass-coloured, and there is a red band near the base of the barrel.  A string fuse is extended from a brass port, and a white skull and crossbones has been stenciled onto the side.

Portable Cannon

A one-shot cannon. For when a grenade just isn't enough.
This weapon uses the Artillery Weapons stats, and was introduced in 2018.



Two-Use Weapons



Only example yet is the flamethrower.

Maximum Uses: 2

Attack bonus: +10 to hit

Damage: 4d8 + 5

Critical Hit Dice Range: 20

Critical Hit Damage Multiplier: x3


flamethrower-image.png

Flamethrower

Pull the trigger and enjoy the pyrotechnics.
This weapon was introduced in 2024.

Lore Wiki » Inventory Items » Epic Week Items » Weapons » Explosives and Heavy Weapons