This is where you can find characters that are part of the setting, but still open for use by players! We asked they be used sparingly as needed to set a scene and not made into fodder or pulled into deeper plots without permission by council. A brief profile of each character is provided so that players can keep these figures as IC as possible when mentioned. There are other NPC of greater notoriety listed here.
"Gertie" is a local haunt and mooch. Displaced by what appears to be, in her words, a destructive mining effort in her mountains and recently re-homed by Tommaso Grimani and the necromancer Ansul, Gertie is an enigmatic, loud, dull and conceited gryphon who now nests in the Mushroom Forest (though she frequently makes her way into the town for scraps and to explore its spires and rooftops).
Her tantrums are legendary but her loyalty is true - those gifted with the esoteric means to summon her are granted access to a fast-travel mount, an eager garbage disposal, and the capability to conjure extremely localized wintry weather regardless of their surroundings.
WHEN PLAYING HER: she speaks in brisk rapid-fire Common (reminiscent of irritable chirping) and ALL CAPS - or the seventh listing down on this Lingojam generator. Personal pronouns are never used in reference to herself or others (save for "mine,") and are instead replaced by the target's name or an appropriate-enough descriptor (think Elmo or George of the Jungle). Her prescribed solution to any inconvenience, no matter its size or scope, is to eat it. She loathes dragons - as gryphons are clearly superior.
Her tantrums are legendary but her loyalty is true - those gifted with the esoteric means to summon her are granted access to a fast-travel mount, an eager garbage disposal, and the capability to conjure extremely localized wintry weather regardless of their surroundings.
WHEN PLAYING HER: she speaks in brisk rapid-fire Common (reminiscent of irritable chirping) and ALL CAPS - or the seventh listing down on this Lingojam generator. Personal pronouns are never used in reference to herself or others (save for "mine,") and are instead replaced by the target's name or an appropriate-enough descriptor (think Elmo or George of the Jungle). Her prescribed solution to any inconvenience, no matter its size or scope, is to eat it. She loathes dragons - as gryphons are clearly superior.
Name: Sumit Moltenger
Type: Businessman - Coffeshop Owner
Description: Sumit Moltenger - a local dwarf and owner of Sumit’s Coffee, oddly tolerant of magical folk and rumored to only be half-dwarf, among quieter gossip that he's an exile from his people. A quiet man who works hard and keeps much to himself, if always maintaining a watchful eye on the clientele. A preference for fur-lined attire, about 5’10 with slightly graying jet black hair, warm brown skin, red scaled joints, pale yellow eyes, and small forehead knots where horns might be.
When Playing Him: Sumit is a quiet man and not particularly conversational. In general he's best used as supporting flavor for casual scenes, to fill in a 'server' role and let players know that the owner of the establishment is around. When he does speak it's usually very short and to the point, but not necessarily in a gruff or unkind manner - merely distant and withdrawn. It seems that life may weight heavily on him - but he does have a soft spot for older women, whom he tends to be quite doting on!
...older women and cats. There are often strays lingering outside of the coffeeshop hoping for a saucer of cream.
Type: Businessman - Coffeshop Owner
Description: Sumit Moltenger - a local dwarf and owner of Sumit’s Coffee, oddly tolerant of magical folk and rumored to only be half-dwarf, among quieter gossip that he's an exile from his people. A quiet man who works hard and keeps much to himself, if always maintaining a watchful eye on the clientele. A preference for fur-lined attire, about 5’10 with slightly graying jet black hair, warm brown skin, red scaled joints, pale yellow eyes, and small forehead knots where horns might be.
When Playing Him: Sumit is a quiet man and not particularly conversational. In general he's best used as supporting flavor for casual scenes, to fill in a 'server' role and let players know that the owner of the establishment is around. When he does speak it's usually very short and to the point, but not necessarily in a gruff or unkind manner - merely distant and withdrawn. It seems that life may weight heavily on him - but he does have a soft spot for older women, whom he tends to be quite doting on!
...older women and cats. There are often strays lingering outside of the coffeeshop hoping for a saucer of cream.
Name: Akros
Type: City Guard, Private - Nightwatch
Description: A young tiefling, tall in stature and built like a rogue. Very scarred, red-skinned and with pale hair. Disposition wise, he comes off as hardworking and pleasant to most folks - someone happy to offer a helping hand and a pleasant smile in the public eye. He tends to wear expensive clothes when not wearing his armor.
When Playing Him: However, secretly, Akros is one of the Guards you can pay off to look the other way in most situations and often involves himself in more shady business when he thinks he can get away with it. Deep down, he's not a very pleasant person.
If you want to have him overlook something your character does, feel free to ask Council if it fits!
The Caro Clan
Profiles are collapsible, please click on them

Alba
Retired Dressmaker
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Ada
Dressmaker
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Ale
Youth
Profiles are collapsible, please click on them

Alba
Retired Dressmaker
Spry for her age, she's a huge gossip with bad hearing and an active imagination!
Description: Alba is a very short (3'6) canine beast folk who looks similar to and tan and white long haired chihuahua; she also very old, in the last quarter of her life. Always in the newest fashion, she lives a comfortable retirement hanging out at tea houses, cafes, and anywhere else she can people watch and gossip.
She is well known around Apricus Gardens, and well liked. Give her even a chance and she'll spill the tea - and always in the most delightful of tellings, for Alba is also quite spry and energetic, and very dramatic. Her interests overcome her, and she will often create stories in her head as to what's happening, when she can't hear - which is a lot, as she's a touch hard of hearing.
She has a two story attached home, and lives with her daughter, Ada, and her granddaughter, Ale, who is often found sitting on her knee and helping her find new people to watch. Alba has a very loving relationship with her family - they're the only ones she has left! Her husband Nadir died a decade ago, and you will never hear an unkind word about him from his family.
When Playing Them: You can find her debut here, and one more post after that. She's delightful! Have fun with her!
She will head to other businesses to chat with proprietor, and likely is well known and welcomed by regulars. She is peppy, talkative, and excitable. She'll often have Ale with her.
Description: Alba is a very short (3'6) canine beast folk who looks similar to and tan and white long haired chihuahua; she also very old, in the last quarter of her life. Always in the newest fashion, she lives a comfortable retirement hanging out at tea houses, cafes, and anywhere else she can people watch and gossip.
She is well known around Apricus Gardens, and well liked. Give her even a chance and she'll spill the tea - and always in the most delightful of tellings, for Alba is also quite spry and energetic, and very dramatic. Her interests overcome her, and she will often create stories in her head as to what's happening, when she can't hear - which is a lot, as she's a touch hard of hearing.
She has a two story attached home, and lives with her daughter, Ada, and her granddaughter, Ale, who is often found sitting on her knee and helping her find new people to watch. Alba has a very loving relationship with her family - they're the only ones she has left! Her husband Nadir died a decade ago, and you will never hear an unkind word about him from his family.
When Playing Them: You can find her debut here, and one more post after that. She's delightful! Have fun with her!
She will head to other businesses to chat with proprietor, and likely is well known and welcomed by regulars. She is peppy, talkative, and excitable. She'll often have Ale with her.
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Ada
Dressmaker
Finally living the life she was meant to live, Ada is thriving and happy.
Ada is a mature adult canine beast folk, blond furred and short (4'5), but otherwise Alba's youthful spitting image, up to and including the latest fashions. She took over the shop from her mother after she retired. Recently, she's divorced her husband, Gidie, a drunken lout - and Ada is thriving.
Although sweet and gentle, Ada takes no shit - she promised herself that. Her customers rave for her skill and eye, and she is viewed as the perfect person to have taken over the shop.
Ada adores her daughter Ale to bits, loves her mother quite a bit, misses her father, and would fight to the death to protect her family.
When Playing Them: She is gracious and always happy to design things for someone, but - while fashionable - she is rather limited in what she makes, though very popular with locals. So treat her as someone who doesn't have a lot of time, and as a workaholic.
Ada is a mature adult canine beast folk, blond furred and short (4'5), but otherwise Alba's youthful spitting image, up to and including the latest fashions. She took over the shop from her mother after she retired. Recently, she's divorced her husband, Gidie, a drunken lout - and Ada is thriving.
Although sweet and gentle, Ada takes no shit - she promised herself that. Her customers rave for her skill and eye, and she is viewed as the perfect person to have taken over the shop.
Ada adores her daughter Ale to bits, loves her mother quite a bit, misses her father, and would fight to the death to protect her family.
When Playing Them: She is gracious and always happy to design things for someone, but - while fashionable - she is rather limited in what she makes, though very popular with locals. So treat her as someone who doesn't have a lot of time, and as a workaholic.
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Ale
Youth
Rambunctious and clingy, Ale just wants to know EVERYTHING about EVERYONE!
Description: Ale is a youthful canine beast folk, only about 3', and looks much like her mother so far, aside from her floppy ears and short fur. She spends her days either being Alba's cling monster, or helping Ada in the shop. She is bright, curious, playful, and always excited to show off her pretty clothing.
When Playing Them: She should be played as a young child, curious, not afraid to run up and touch others or play with their belongings, while still answering to her family when called. She's not shy, and always willing to chatter anyone's ear off.
Description: Ale is a youthful canine beast folk, only about 3', and looks much like her mother so far, aside from her floppy ears and short fur. She spends her days either being Alba's cling monster, or helping Ada in the shop. She is bright, curious, playful, and always excited to show off her pretty clothing.
When Playing Them: She should be played as a young child, curious, not afraid to run up and touch others or play with their belongings, while still answering to her family when called. She's not shy, and always willing to chatter anyone's ear off.

Gidie Herbet
Bum
A deadbeat father gambling away his fortunes.
Description: A slovenly short furred canine beastfolk with black and tan markings, of average height. He has floppy ears and a too-short snout.
Gidie spends most of his time at the Den, gambling what's left of his fortune away. He is paranoid, and seems very controlling. There is aggression lying below the surface, and not very far.
When Playing Them: Just think about someone you really wanna punch, and have at it.
Description: A slovenly short furred canine beastfolk with black and tan markings, of average height. He has floppy ears and a too-short snout.
Gidie spends most of his time at the Den, gambling what's left of his fortune away. He is paranoid, and seems very controlling. There is aggression lying below the surface, and not very far.
When Playing Them: Just think about someone you really wanna punch, and have at it.











