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Forums » Fantasy Roleplay » Four Against Darkness (Private Game)

Drusilla (played anonymously)

Dru kills another rat and can take out a second one.

4/6
Level 3 undead
+1 with crushing weapons (Dru's mace)

Clues: 1/3
XP: 1/10
Rings recovered: 0/3
Drusilla (played anonymously)

Second attack.
rolled 1d6 and got a natural 2. After the modifier of +5, got 7

Note: second attack.

Drusilla (played anonymously)

Another one down!

3/6
Level 3 undead
+1 with crushing weapons (Dru's mace)

Clues: 1/3
XP: 1/10
Rings recovered: 0/3
Olaf the Ogre (played anonymously)

Olaf attempted to smash one of the skeletal rats with his ax.

3/6
Level 3 undead

Clues: 1/3
XP: 1/10
Rings recovered: 0/3
rolled 1d6 and got a natural 5. After the modifier of +5, got 10

Note: Attack

Olaf the Ogre (played anonymously)

Olaf did enough damage to kill a second rat.

1/6
Level 3 undead

Clues: 1/3
XP: 1/10
Rings recovered: 0/3

Slappy goes next. If he fails to kill the final rat, it will get an attack before Laralute goes again.
Slappy the halfling (played anonymously)

Slappy moves in to kill the last rat with his magic dagger.

1/6
Level 3 undead

Clues: 1/3
XP: 1/10
Rings recovered: 0/3
rolled 1d6 and got a natural 6. After the modifier of +1, got 7

Note: Attack

Slappy the halfling (played anonymously)

The skeleton rat is destroyed! Because skeletal rats are vermin, they do not give XP or treasure. The party is ready to move on. Time to generate a new room.
rolled 1d6 and got a natural 1.

Note: tens

rolled 1d6 and got a natural 6.

Note: ones

Slappy the halfling (played anonymously)

The party explore north and head 30 feet down a passage until they encounter a closed door. Laralute will pick up in the next post.

Clues: 1/3
XP: 1/10
Rings recovered: 0/3
Laralute (played anonymously)

Room contents
rolled 2d6 and got a natural 8.
5 3

Note: Room contents

Laralute (played anonymously)

Roll on the minions table.
rolled 1d6 and got a natural 3.

Note: minions

Laralute (played anonymously)

1d6 hobgoblins
rolled 1d6 and got a natural 1.

Note: hobgoblin #

Laralute (played anonymously)

Reaction
rolled 1d6 and got a natural 5.

Note: Reaction

Laralute (played anonymously)

There is a lone hobgoblin in this room. It is a level 4 monster with a treasure +1. When it sees the party, it prepares to fight them. Laralute attacks with her sword. She needs a 4 or higher to hit it.
rolled 1d6 and got a natural 3. After the modifier of +5, got 8

Note: LL attack.

Laralute (played anonymously)

The hobgoblin is slain. Treasure roll 1d6+1

Clues: 1/3
XP: 2/10
Rings recovered: 0/3
rolled 1d6 and got a natural 5. After the modifier of +1, got 6

Note: Treasure

Laralute (played anonymously)

magic item. 1d6
rolled 1d6 and got a natural 6.

Note: magic item

Laralute (played anonymously)

Laralute gets a staff of fireballs.
Drusilla (played anonymously)

Room generation

Clues: 1/3
XP: 2/10
Rings recovered: 0/3
rolled 1d6 and got a natural 4.

Note: tens

rolled 1d6 and got a natural 4.

Note: Ones

Drusilla (played anonymously)

The party find another oddly shaped room that is approximately 30 x 30. A passaged continues west.

Contents
rolled 2d6 and got a natural 10.
4 6

Note: contents

Drusilla (played anonymously)

weird monster table
rolled 1d6 and got a natural 4.

Note: Weird Monsters

Drusilla (played anonymously)

A Catoblepas is in the room.

Level 4 monster

Life 4/4

Treasure: 1d6+1

All characters must save at four or lose a life.
rolled 1d6 and got a natural 1.

Note: Olaf save

rolled 1d6 and got a natural 2.

Note: Slappy save

rolled 1d6 and got a natural 1.

Note: Laralute

rolled 1d6 and got a natural 4.

Note: Dru

rolled 1d6 and got a natural 4.

Note: Monster reaction

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