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Forums » Smalltalk » How Can I Keep Partners?

I realize if there was a magic way to keep people interested in our stories, then there wouldn't be much pointed in finding others to play with. However it's not that I need to play with one person only, it's the fact that we don't even finish the story.

Things start popping up where either our replies are shortened, or one of us changes something to the others profile, and in the end no longer are interested in playing.

What ideas do any of you have? Such as, should I delete those characters that don't grab enough attention? Or should I edit them,and try again?

Should I take a break and end my time here for a while? It has happened to me several times, and I'm not mentioning anyone specific, because it's happened the same way. Where I get excited to be in a story, and I'm wondering if I need to stop making stories on my own. And if I should restart everything.

Because no matter what I do, people get bored, and then I'm the only one who is enjoying the story. I don't want to be the only one enjoying it. Because partially it makes,me feel selfish. And when,i finally get a response, and expect a reply to the story only to get a note that's asking me to quit.

I always oblige. And I'd rather people tell me instead of leaving no response. But it still stings. And I doubt I'm the only one who feels this way.

I don't want to be selfish anymore.
The best advice I can give you is, honestly, to try not and take it personal.

Which, honestly, makes it sound way easier than it actually is. It's not complicated, but it's not easy either.

There are a lot of reasons that an RP partner might get bored with a particular RP, and you would probably be surprised at how few of them have anything to do with you. But on the receiving end, it's hard to think of it that way; those of us who are prone to introspection (as so many RPers seem to be) are primed to take that sort of rejection personally.

Which is not a terrible reaction; I'd say it's healthy to look back at something ending and think, "Okay, now, what did I do wrong there, and how can I do better the next time?" Where it starts getting dicey is when those feelings of rejection kick in; it's not pleasant, and if you can avoid going through it, so much the better.

Ultimately, though, the only way I've personally found to combat that sort of thing is to try and connect OOC as well as IC. If you can build a friendship with the people you're RPing with, even if it's just a kind of lighthearted "I recognize this guy on the forums, and he's pretty chill" sort of friendship, and your styles mesh, you'll eventually reach a point where the nature of said rejections change. It goes from "I'm getting kinda bored with this RP, good luck on your future ventures" to, "I'm getting kinda bored with this RP, let's try something else".

And that's the sort of thing that you're really only going to get by engaging with the community. My general rule of thumb is: if the OOC thread for a particular game is at least as active as the IC thread, you know you've got something on your hands that's gonna go the distance, because everyone's engaged and still into the scene.

It is frustrating to have to cut off a story short, though. My best advice for that is to keep a neat story idea you weren't finished with, and come back to it later with a fresh perspective.

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