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Forums » Smalltalk » Artist Writer collab anyone?

So i am in the middle of building and extensive fantasy world. I plan to build a long story set in this world and was wondering there are any artist out there who might like to collab with me.

Here is a basic general description of the world i've been building
The World Between the Veil
Core Concept
A vast universe of distinct realms, each with its own laws, inhabitants, technology, and magical essence.
These realms are separated by The Veil, a living, mystical curtain of raw magical energy that maintains balance and separation.


Known Realms

The Mortal Plane
Earth and humans.
No natural connection to the Veil; most humans are unaware of the realms' existence.

The Empyrean Sky
No land; only golden and lilac skies filled with floating castles.
Home to Angels.

The Netherdeep
Split between volcanic wastelands and a frozen, mountainous tundra.
Inhabited by Demons.

The Verdant Coil
Lush bioluminescent forests and grasslands.
Home to the Fae.

The Echomere
A realm of mist and mirrors.
Inhabited by Spirits.

The Wound Beyond
A vast, dark ocean under a perpetually starry night sky.
Home to Eldritch Beings.

The Shadow Walk
A void of shadow and silence.
Inhabited by Shades—beings who feed on magic and seek to escape to other realms.

Mythic & Forgotten Realms
The Stoneshire: Believed by some to have existed—a realm of stone beings living on the backs of giants.



Demi-Humans
Born from the union of a human and a being from another realm.
Appear human until their Awakening—when dormant non-human traits and powers emerge.

Demi-Human Races
Immortals (Angel + Human)
Stop aging at 18–25; cannot die.
Ethereal beauty; unique magical gift tied to angelic essence
Most human-appearing; smallest population; often become mentors or teachers.

Magus (Spirit + Human)
Empaths with psychic powers (telepathy, astral projection, etc.).
Appear mostly human with silver veins or mist beneath the skin; bright eyes and pale complexion.
Highly skilled in manipulating Veil magic.

Changelings (Demon + Human)
Shapeshifters; can alter appearance, voice, and gender.
Affinity for fire magic.
Often have magma-like glowing veins or flame-like eyes (which can be hidden).

Merfolk (Eldritch + Human)
Amphibious; hydrokinesis and cryokinesis.
May have webbed limbs, scales, or transform into tailed forms in water.

Werefolk (Fae + Human)
Three types: Avian, Mammalian, Insectoid.
Undergo hybrid transformations: wings, fur, claws, antennae, etc.
Traits tied to form (e.g., flight, venom, enhanced senses).

Vampires (Human + Demon Blood)
Created when dying humans ingest demon blood.
Stop aging post-revival but are still mortal.
Enhanced senses and reflexes; must feed on blood.
The Veil Institute
Purpose & Role
Serves as the primary educational, magical, and social integration hub for newly awakened demi-humans.
Offers a three-year program (standard) with optional advanced tracks or specialization paths (e.g., diplomacy, Veilwalking, combat arts, history, healing, etc.).
Functions as a neutral, inter-racial ground—every race has dedicated faculty, dorms, and tradition halls, but all participate in shared core curriculum.

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