Posted by Kim on February 8, 2026, 10:00am
What a wild two weeks!! I challenged you to report all things that needed improvements, be they major issues or something as small as a typo, and you delivered!While you hunted for bugs, I spent all day, every day, hammering away at figuring out those issues. When I ran out of bug-hunt specific issues (or needed a break from a particularly challenging one) I went back to the bug report backlog and chipped away at issues that were so small they had never before risen to the top of my priority list to work on, or had proved so challenging I had to move on at the time they were reported, or got overlooked for some other reason.
And when I needed a break from old bug reports, I sometimes snuck in work on suggestions that had been submitted!
By the end of this two week marathon, I was definitely moving and thinking slower than I was at the start, but the enthusiasm was still there.
Some stats from the bug hunt event:
- I closed out 257 bug reports.
- That averages to about 21.58 reports per day
- The majority of old reports that got closed were from 2024/2025
- The oldest of those was from 2015 (the second runner up for oldest was from January 2020. )
- 194 of those closed reports resulted in an accolade being awarded.
- 135 of those were the special phoenix coins
- The remaining 59 accolades were from older bug reports submitted before the event, that finally got closed out now
- There are still about half a dozen outstanding open reports that are eligible for the phoenix coin accolades, that I haven't yet solved. They will remain eligible for the coin accolades whenever I finally do manage to close them out! But they aren't in this list for obvious reasons.
Some features that were added while all the bug fixing was going on:
- New setting for LFRP ads: Instead of just "long term" or "one-off scene", you can now also choose "short term"
- You can now upload images along with a bug report or suggestion when filling out the official form.
- In forum and inbox chats:
- If you write big, long, posts, and you sometimes see the ((Clipped for chat)) message, you no longer have to exit the chat to get the whole post! The chat will now detect when it has received a message that had to be truncated due to sending limits, and contact the server directly to fetch the rest of it.
- If you make an edit to a post, the live chat will now make an effort to detect this and update itself in real time.
- For the newly added gif pause feature:
- What started as a stub feature two Fridays ago, where only gifs posted in the body of a forum post were properly paused, is now expanded to work more reliably in chats, inbox conversations, icons, groups, and more. It was also expanded to (mostly) cope with animated pngs and webp files.
- For users who rely on screen readers, some of our "enhancements" were actually downgrades, as screenreaders couldn't reliably interact with them. You can now disable these things:
- You can turn off enhanced select dropdowns so they no longer gain search functionality, and instead will be the vanilla type that screenreaders know how to handle!
- You can change the way BBcode spoiler tags output to be in a format that screen readers recognize.
I'm going to force myself to take a break this week, since I am noticing myself making a whole lot more silly exhaustion mistakes than usual, but I am so excited to keep this momentum going. Here's to a very RPR 2026!
Comments
Wow, amazing work. Thanks for all you do for this community.
I'm so proud of you!
Also, good picture of you smashing bugs.
Also, good picture of you smashing bugs.
🎉🎉
A break very well deserved!
Thanks for all your work!
Those are INSANE numbers! Amazing work, Kim! Thank you for all you do for this community, and definitely take that break! You've MORE than earned it! ^v^
Tate
February 9, 2026
11:26am