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Forums » Fantasy Roleplay » Four Against Darkness (Private Game)

Slappy the halfling (played by AgentMilkshake) Topic Starter

It is a magic +1 bow that is given to Laralute. She is also given the potion .

Slappy gets a roll to level up
rolled 1d6 and got a natural 2.

Note: level up

Slappy the halfling (played by AgentMilkshake) Topic Starter

Slappy is now a level 2 halfling.

Slappy Level 2 Halfling
Life: 5/5
Treasure: 62 gp
Attack: 1d6-1
Defense: 1d6+2 (+3 against ogres, giants, trolls)
Luck: 2/3
Laralute (played by AgentMilkshake) Topic Starter

Laralute accepts the healing potion and drinks it, bringing her back to full health. She takes the bow and examines it. It is elven and very high quality. She can sell her old bow later.

Laralute Level 2 elf
Life: 5/5
Treasure: 1 pendant, 33 gp
Long sword, bow +1
Spells: Sleep (x1), Fireball (x1)
+2 to attack and spell rolls, +2 when fighting orcs +3 when using her bow
Defense 1d6+1
Drusilla (played by AgentMilkshake) Topic Starter

Dru checks over Elvyn. He's exhausted and bruised up, but no serious injuries that warrant a healing spell. Since Laralute found a healing potion and is back to full strength, the cleric can save her spell. When the others can't find the keys to the shackles, she realizes their only choice is to smash the locks. Realizing that Olaf is better suited to the task, Drusilla offers the ogre her mace and steps aside.

Drusilla Level 2 cleric
Life: 5/6
Treasure: 56 gp
Healing: 1/3
Blessings: 3/3
Defense: 1d6+1
Adds +1 for attacks to normal creatures, +2 if undead (level bonus)
Armor: light, shield
Weapons: Mace
Spells: Healing x3, Blessing x3
Other items: Bandage x1
Olaf the Ogre (played by AgentMilkshake) Topic Starter

When the keys are not found to the chains, Olaf takes Dru's hammer and tries to break them. He has a +2 to the attack roll and needs 6 or better.


Olaf Level 2 Barbarian
Life: 7/9
Treasure: 2 gp
+2 for level to attacks, +1 for a 2 handed weapon (+3 total)
No magic allowed (can accept healing spells and use holy water)
Rage once per game (roll 3 attacks, use best) Rage does 2 wounds on a boss -USED
Defense roll= 1d6+1
rolled 1d6 and got a natural 6. After the modifier of +2, got 8

Note: Chains

Olaf the Ogre (played by AgentMilkshake) Topic Starter

With one swift blow, the chains shatter and Elvyn is free. Now the party have to make it back out. Fortunately, the noise of the chains being broken did not attract any wandering monsters. The party must now make it to the exit of the cave.
Slappy the halfling (played by AgentMilkshake) Topic Starter

The group exits the room where Elvyn was held. He's between the two rows of the group in the middle so he is protected. Slappy peeks his head out and raises his lantern to see if the coast is clear along the banks of the river.

A roll of 1 indicates a random encounter.
rolled 1d6 and got a natural 2.

Note: Random encounter check

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