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Forums » Looking for RP » The Hallean Militia, Help Wanted (closed)

This Looking For RP topic is marked as closed, meaning it is no longer seeking new players.

Obel (played by Pantrane)

The first thing I want to say is this is open to more than just soldiers. Feel free to bring your characters onto this sprawling base and just have them live amongst this military machine in the background. I don't see this as a complete hack and slash or even strategy RP.

I see it as character based. How are our characters interacting with their world and other characters? Anything else is in the background.

http://www.rprepository.com/community/forumthread.php?t=20685 <--Check out our map and detailed info about it. I hope it looks like a sprawling facility that you want to be a part of.

I'm looking for a few creative writers who think this is an interesting concept and might want to mix a little military in with their medieval fantasy. Say hey and tell us what sort of character you're thinking of applying with. I'm thinking of bringing my goblin who will be a sergeant, just for reference.
Magic 70%
Magic is fairly common. Players and NPCs important to the tale may have it. Mistborn.
Technology 30%
Renaissance
Combat 60%
Combat is woven into the storyline and could come to the forefront if the characters seek it out.
La'Daro'Shyianna (played anonymously)

Ember here could fit, lycanthropy is optional :). Shoot me a PM if you're interested!
Obel (played by Pantrane) Topic Starter

PM sent!

Also, something that came up, I see this as maybe being an NPC heavy RP. It's in such a dense environment and there are all sorts of people.

If I get one more person, we can get things started in earnest. I may still write an introductory post soon, so people can have an example of what to expect. People will still be able to join after we start, since this would be the sort of world where people would come & go.
Relic Earth-Breaker (played anonymously)

I would like to join if you think Relic would fit in... Send me amp if you want a 9'5" Goliath Barbarian!!!

Weapon: Great Axe 1D12+Str

Strength +4
Dex 0
Intelligence 0
Stealth 0
Charisma +1
Obel (played by Pantrane) Topic Starter

First, allow me to place the map and its information so you all can see Halle for yourselves without searching for the discussion thread.

As far as the character, I have to say he sounds interesting. Sure, we'll consider him for the team. But with the following recommendation. Don't expect to powergame or have super advantages IF it comes to combat. I see he has a weakness, which makes him interesting. I just don't want the character to put anyone off. Do you have anything less gigantic? This is a character based RP. So if you pick that barbarian, make sure you can write about him in everyday life! As of this moment, we have not decided that the Army is at war. They are just mobilizing a militia. It could be for training and for the maintenance of the Empire. Bring characters with deep personalities.

So before you bring this character, you tell me. Can you write about more than being a war hero with that character? If you're not sure or if you feel like ummm, then just pick another character. Nobody wants to instantly treat anyone's character like a hero. Consider a more regular character.

But in your defense, I can see him as being a comic character. In that case, he would get along great with my goblin! Pretty funny since my character is short. So I want to bring your barbarian on the team. But I just want you to know what to expect. We won't jump straight to war.

aruc8QP.jpg

1. Magistrate's Office and Militia Headquarters
-The building to the west here is the office of the provincial government. The Magistrate rules here, sending out edicts and orders by horseback. Across from that is the Militia HQ. Both buildings are ornate and are separated by a courtyard where many ceremonies take place. Seawalls made of rock discourage amphibious landings. Six tall towers are manned by archers who look out into the sea and over the city.

2. Cavalryman's HQ
-One of most elite units is the Cavalry Scout Troop. They ride on horseback deep into the countryside in support of militia operations. The unit is highly recognizable and important in recruiting and public relations efforts with the local civilians as well. Five guard towers make this one of the most heavily defended locations in Halle. The archers here have an important job, in watching road traffic from the east.

3. Taroc's Stead
-Just north of the Cavalry's protective towers lies civilian housing. Many of the town's workers live here with a higher standard of living than found in many of the military barracks. The complex needs the help of many that are not associated with the military. There are nurses and barbers, even mages and clerics. The houses are simple and there are plenty of neighbors, but its a good place to be.

Outside the Palisade wall and along the eastern entry road are two rows of administrative buildings. In-processing to the militia happens here. Two towers watch from the town's entry gate.

4. Halle Square
-Anything that needs to be found, can be found here. There are markets with fresh fish and produce. Others sell spices or even the mystical or occult. Many services can also be found, like dentists or blacksmiths. It is the hustling, bustling downtown section of the complex. Many travelling merchants rotate in and out of the shops here.

5. Arrow's Row
The archers and artillerymen live in a pear-shaped complex near the eastern entry gate. A trebuchet, a catapult style weapon, stands ready to fire on targets spotted by towers out to the road or even out to sea. The weapon can be rotated along its axis to provide 360 degree fire.

6. Rosebind Inn & Tavern
Some would say this is the most important building in town. It is the place the most popular come to drink and unwind. It has gained a reputation as a place where one comes to deal with the underworld. People come searching for black market goods and shady personnel. Law enforcement comes to try to snare a catch.

7. Duty Building 017
This building along the road is a place for messages to be passed through runners to any unit on the island. It is a way to streamline communications. Postal runs deliver official communiques here as well. It's location is important because it is close to the three large rows of barracks just west of it that house the enlisted soldiers.

8. Ideala Farm
Livestock is raised on the pen here. There are processing facilities across the road, along the coast. Follow the bridge east over the river and you come to the storage facilities. There is also another livestock pen just south of the winding river.

9. Officers' Row
These three buildings on the coast and the rows of housing just south of the farm make up the officers' housing. It is less crowded and more private than the enlisted housing to the south.

10. Tymberly Farm
This is another livestock farm. Note the farms are to the north and south. These roads leading into the town provide a lot of trade. It makes sense for the meat processing facilities to be easily shipped to and for traders to do business outside the already crowded city gates. As you move out of the cities, you find dozens of sprawling farms. They provide most of the food needed to feed the army.

Other Notes

-Hospital facilities are spilt throughout the town. There are also aid stations in the different areas of the city, splitting the medical workers and healers up, as opposed to keeping all facilities in one location.

-Combat is happening in a far off land, but operations here support what happens there. This is a hub. An outpost of a Kingdom that also happens to be far away. The militia is made up of the province's locals, loyalists to the King. They receive pay for their efforts as well as the Kingdom's protection. The number of those lost fighting for the militia pale in comparison to the fate that some neighboring nations would impose on the Halleans. The people of Halle feel the King's fight is their fight. For if the Kingdom fell, so would the stability of Halle. The Magistrate who lives on the island off the coast is the voice of the King. Ships bring messages from the Royal Lands' Government.

-Note the use of man-made reefs to restrict entry into the Halle Bay. There are only a few entrances for the sailing ships to pass. It is a tricky system for outsiders to navigate. Some say enemies have sent spies as fishermen to try to learn the routes. Seawalls also protect the Magistrate's Island.
Aearion (played by Pirate)

This seems like it could be fun! If you'll have me I'd like to throw in my bard. He'd not be a local, but he's known to stick around a place he happens to like.
Obel (played by Pantrane) Topic Starter

That sounds great! I see this as a place where all sorts of travelers would arrive. This would be a great location for a bard. Lots of soldiers to motivate or entertain. Big crowds.. A market. Feel free to set up shop somewhere.

The RP thread is up! I hope it also draws interest.
http://www.rprepository.com/community/forumthread.php?t=20784
Costanza M Gael (played by Miss)

Rynh has good taste in topics. I was looking at this earlier and had thought that it would be an interesting story to participate in! I have been in the mood to write of late and I would like to develop a character idea that I have been thinking on.

If there are particular stats needed, I would not mind being messaged their outline; just in case! Costanza will be the character I will be developing. Her information will be updated, as I write it within the story.
Costanza M Gael wrote:
Rynh has good taste in topics.

You know it!
this sounds like the perfect rp for jacob, pm me if you want
Obel (played by Pantrane) Topic Starter

Welcome 'Miss'! I was glad to see your post earlier. Very cool character! It's that sort of customization between personnel that is just so interesting!

I decided to make it an open topic, so that anyone could enjoy the scene. If things get out of control, I'll step in. But so far, the more the merrier.

Let's all have fun building this little outpost by the sea.
Thank you! I like to use dice rolls to determine my character's rate of success, rather than saying they succeed or do not. And since I know of a very fast character generator that has many medieval occupations already within it, I have decided to use it. But Constanza is destined to change, so her information is set up in an easy-to-replace format.
Obel (played by Pantrane) Topic Starter

That sounds like fun for sure. I just like pushing the creativity factor with my characters and getting them into interesting situations. I need to start adding some of their history into their bios. Most of my characters still have lots of room to be molded to new RPs. So I'm hoping to develop Obel here along with the group's characters.
Fanggreywolf

Is this still open? If so I would LOVE to have either Jerard or Grey in this.
Obel (played by Pantrane) Topic Starter

Yup, still open. Feel free to jump in.
-zayne would walk towards the military post bored-
Obel (played by Pantrane) Topic Starter

Thanks to everyone on the team so far! Everyone has been awesome. Here's to more crew.

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