Posted by Kim on December 18, 2022, 9:00amFor the next week, you'll be able to find snowballs randomly throughout the main site! These are brand new, never before seen on the RPR If you can't wait to find free ones laying around the site, you can grab them in packs of five, twenty or even fifty from the store.
You can hurl them on your friend's profiles. The resulting snowfall lasts for 15 minutes, and doesn't start until your target becomes active on the site. If you're just typing instead of clicking, the snowflakes will eventually fade away on a given page to make it less distracting while you're trying to post.
REMEMBER: If the effects from "throwables" interfere with your vision in bad ways, remember that you can decline to receive them in your display settings. Uncheck "allow other users to throw items like glitter bombs or fireworks at me." Your friends want to do something fun for you, not annoy you, so don't feel bad adjusting this setting! Everyone who would think to throw a snowball at you supports you doing so wholeheartedly.
Snowballs aren't the only new thing! Throwables in general have been completely re-tooled, allowing you to throw snowballs at characters - or AS characters - so you can get your anonymous RP partners in on the snowball (or glitterbomb) fight as well.
To throw a snowball at a character, go to a character profile and choose "info" from the character toolbar. If you have throwables (glitter bombs, fireworks or snowballs) in your inventory, you'll see a "Throw something" button in the dialog that opens. From there, it works exactly like throwing something from a user profile.
Also, you no longer have to wait to throw things at someone if they already have one of those things waiting for them (ie when you used to see "Soandso already has a glitter bomb waiting for them. Please wait and try again later.") Instead, thrown throwables will form an orderly line and activate one after another.
There's also a brand new throwable history page that will let you see who has thrown things at you in the past, and even change the identity you're throwing as if the recipient hasn't been struck yet. Unfortunately, this history page isn't retro-active, and will start tracking throws now.
Finally, I also added item stacking in player inventories for certain things, so that when you have a ton of throwables (or, most commonly, Epic Week items) they will group together instead of making you scroll for miles.
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