Quote:
5 - The one who screams at EVERY little noise they hear
Honestly, given some of his past experiences, I can see just the wrong type of one more being too much and this happening!
rolled 1d10 and got a natural 5.
Pumpkitten wrote:
10 - The survivor, who makes it out because of everyone else’s hard work
"It really is a shame about all the others..."
rolled 1d10 and got a natural 10.
🎲 Rolled a 3: The Practical One who makes the plans and sets the traps
It definitely suits her.
———
A little sample of Macy in action
Macy didn’t scream.
She didn’t run.
She listened.
While others scattered through the dark forest, chasing echoes and stepping on every twig in their path, she was already mapping the terrain in her mind. She was measuring distances between trees, sensing which branches would bear weight, and where the moss grew thickest. The island had its own pulse, and she was tuned to it.
She tied her hair back, whispered to the moth spirit hovering near her shoulder, and got to work.
🪶 A trap of woven vines here.
🪻 Powdered calming herbs near the entrance to the cave, subtle but strong.
🌙 Chalk sigils along the treeline to confuse whatever was tracking them.
When the others came stumbling back, breathless and wild-eyed, she handed each a small talisman.
“For protection,” she said softly. “But it only works if you believe.”
They didn’t understand how she knew. But they followed her anyway.
She never asked to lead. She just did what needed doing.
And when morning came, her ward still flickered faintly in the mist—
a quiet reminder that someone had watched over them.
It definitely suits her.
———
A little sample of Macy in action
Macy didn’t scream.
She didn’t run.
She listened.
While others scattered through the dark forest, chasing echoes and stepping on every twig in their path, she was already mapping the terrain in her mind. She was measuring distances between trees, sensing which branches would bear weight, and where the moss grew thickest. The island had its own pulse, and she was tuned to it.
She tied her hair back, whispered to the moth spirit hovering near her shoulder, and got to work.
🪶 A trap of woven vines here.
🪻 Powdered calming herbs near the entrance to the cave, subtle but strong.
🌙 Chalk sigils along the treeline to confuse whatever was tracking them.
When the others came stumbling back, breathless and wild-eyed, she handed each a small talisman.
“For protection,” she said softly. “But it only works if you believe.”
They didn’t understand how she knew. But they followed her anyway.
She never asked to lead. She just did what needed doing.
And when morning came, her ward still flickered faintly in the mist—
a quiet reminder that someone had watched over them.
rolled 1d10 and got a natural 3.
"Notsu! Let's do this!"
EDIT: *Panics in deer*
EDIT: *Panics in deer*
rolled 1d10 and got a natural 5.
"Tch, Be grateful I even bothered to save your pathetic lives."
rolled 1d10 and got a natural 9.
"Lets go! Lets see my character role!"
@w@
*Reads the char description*
"I...I... die instantly?! TWT"
"HAH WHO CARES! THE PLAY HAS TO KEEP GOING!"
"BUT...IF I GO I'LL TAKE EVERYONE ELSE!!!" *w*
*FITS ON A BELT MADE OF VOLTORBS*
"PREPARE FOR TROUBLE!!!"
@w@
*Reads the char description*
"I...I... die instantly?! TWT"
"HAH WHO CARES! THE PLAY HAS TO KEEP GOING!"
"BUT...IF I GO I'LL TAKE EVERYONE ELSE!!!" *w*
*FITS ON A BELT MADE OF VOLTORBS*
"PREPARE FOR TROUBLE!!!"
rolled 1d10 and got a natural 8.
"Okay Brick, let's see how we'll handle this."
EDIT: "Go get 'em, Brick!" Gustavo yeets Brick like a bowling ball, only for the large rat to be bounced back towards him. "Oh you have got to be--" *sounds of Brick crashing into Gustavo*
"Whoops."

EDIT: "Go get 'em, Brick!" Gustavo yeets Brick like a bowling ball, only for the large rat to be bounced back towards him. "Oh you have got to be--" *sounds of Brick crashing into Gustavo*
"Whoops."


rolled 1d10 and got a natural 8.
Pumpkitten wrote:
1 - The first to die…you poor, sweet bean
2 - The scaredy cat who just hides the whole time
3 - The practical one who makes the plans and sets the traps
4 - The hypocrite who tells everyone to stay calm but freaks out
5 - The one who screams at EVERY little noise they hear
6 - The one who’s making all the noise and can’t do anything quietly
7 - The one who’s going around killing everyone just for funsies
8 - The lone wolf who thinks they can survive on their own but dies instantly
9 - The one who sacrifices themselves two minutes before they would have escaped
10 - The survivor, who makes it out because of everyone else’s hard work
2 - The scaredy cat who just hides the whole time
3 - The practical one who makes the plans and sets the traps
4 - The hypocrite who tells everyone to stay calm but freaks out
5 - The one who screams at EVERY little noise they hear
6 - The one who’s making all the noise and can’t do anything quietly
7 - The one who’s going around killing everyone just for funsies
8 - The lone wolf who thinks they can survive on their own but dies instantly
9 - The one who sacrifices themselves two minutes before they would have escaped
10 - The survivor, who makes it out because of everyone else’s hard work
As it is spooky time again, this game fits quite well into the moment.

So let's give it a try to see what a tender doe would be in a horror movie (except not even going to the movie...)
[Edit]
Yes that's her, the one getting slaughtered at very first, with all the details shown. Simply the way too kind one that's silly enough to bump into the murderer in the introduction scene, before even the opening titles scroll over the silver screen. Two seconds of memorable glory...
rolled 1d10 and got a natural 1.
Note: 11 - the one that doesn't even appear in the movie... Oh, that's not an option, sadly
"AHAAAA!!! IM BACK!!! TIME TO GET A NEW ROLE!!! "
*Edit*
*Blinks....*
"OHH YOU M#$%^$%R!!"
*Dies again*
*Edit*
*Blinks....*
"OHH YOU M#$%^$%R!!"
*Dies again*

rolled 1d10 and got a natural 1.
"Let's see what the fates hold for me today!"
"I can be the screamer. Doesn't mean I die though! Final Girl energy all the way, baby!"
"I can be the screamer. Doesn't mean I die though! Final Girl energy all the way, baby!"
rolled 1d10 and got a natural 5.
"Mrrrr…"
EDIT: Poor little land shark
EDIT: Poor little land shark

rolled 1d10 and got a natural 1.
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